A Gaming Diary
Killzone: Liberation (PSP)
For part of the weekend I managed to tear myself away from Prinny and try this out. Seems good, actually, but after the tightness and perfection of Prinny, it’s bound to suffer in comparison. The top-down view was a hugely intelligent decision and the game seems to have been made with quite a lot of care – it’s just that the analogue moving and aiming can’t help but feel a little wooly and imprecise. Poor game. If I’d played it before Prinny – I got them both on the same day – I’m sure I’d have been far more impressed.
Print article | This entry was posted by That Rev Chap on March 9, 2009 at 8:48 am, and is filed under PSP. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |