Shall I explain the mechanics? I’m not sure that I have before. Okay, your little chap is falling to his doom. Press your finger on a building and he throws out a rope to that spot and starts swinging. Press again and the rope disappears, hopefully throwing your guy through the air. Press again before he hits the ground to throw out another rope. Try to get as far as you can before you die.


Death don’t often come from falling without a rope – normally you’ll make the rope too long and the guy will swing face-first into the ground. Or, at least, that’s how I normally die.

Even by the standards of small, casual iPhone games, this is very simple, with a bare-bones art style and, last I checked, no sound at all. It works well, though, as an enjoyable little snack when you’ve got a few seconds to kill. It’s not a simple idea polished to perfection, it’s a good idea done well enough.