A Gaming Diary
iTubes (iPhone)
Had a quick go of Time Attack here in the office, where I have a solid GPRS phone signal, but no wifi. No, the score didn’t get recorded, despite OpenFeint running fine.
Anyway, enjoyed the game itself, though I think I got stuck at the end, unable to make any paths. (They have to be over two tiles long.)
My fault for using my power ups too early, perhaps, but it would be nice if the game would allow a way out – or even end your game early – if there’s nothing you can do.
Of course, it’s possible I missed something obvious. You can check the screenshot above and see.
Print article | This entry was posted by That Rev Chap on September 22, 2009 at 11:36 am, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |