A Gaming Diary
Lumines Lite (iPhone)
It’s Lumines.
On the iPhone.
I normally play with the sound off, but that would be doing Lumines a disservice, so I hooked it up to my car stereo to play this morning. Sounded nice, looks okay, if a little “dirty” compared to the PSP version, controls like a car with two flat tyres.
Well, no, that’s slightly unfair, it controls like a car with one slightly flat tyre. It mostly works, but doesn’t quite respond as it should. Which, for Lumines, is a major, major failing. More than most other falling blocks games it relies on precision and timing – and they’re not possible in this version.
It did start feeling more comfortable as I played more, but it never felt quite right. I’ll have to play it some more, see if the controls click at any point, but it’s not looking good.
Also, the “full” version of the game only costs £1.79, but it seems to be very light on content and set up for masses of in-app purchases in the future, so beware. There’s already one extra paid-for skin for download, apparently.
Print article | This entry was posted by That Rev Chap on September 24, 2009 at 8:47 am, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |