A Gaming Diary
Soosiz (iPhone)
This game has got properly challenging now. I’m not sure how many worlds there are, but I’m in world three and every level is taking multiple attempts. More enemies and obstacles, new crazy gravity, lots of buttons to press, more open levels, etc.
This is not a bad thing at all. It’s not annoying, broken or spiteful difficulty. It feels more like the game respects the progress you’ve made and knows that you’ve earned the right to bigger challenges.
Really, if you’ve ever loved 2D platformers and have an iPhone or iPod Touch you need this game.
Print article | This entry was posted by That Rev Chap on October 20, 2009 at 8:30 am, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |