A Gaming Diary
Ravensword: The Fallen King (iPhone)
It’s Oblivion on the iPhone, basically. A lot smaller, yes, and the lack of character customisation means it’s more of an action adventure than an RPG, but it’s set in an open fantasy world and lets you get on with things. There are quests to take, different areas to explore, treasure to find, monsters to kill, all that good stuff.
I’ve spent an hour with it, which has seen me killing rats for a restaurant to serve up for dinner, getting on a horse and herding some sheep, killing thieving goblin scum and venturing into a dungeon to rescue someone’s daughter.
And I’ve had a great time doing all of it. I changed the sensitivity of the controls to maximum before I even left the first room, then I was away. There’s a decent interface – though the map could maybe use a bit more work, even if only to show the direction you’re facing – and lots to do. It may not be as long or as deep as a real Elder Scrolls adventure, but it’ll do me fine, I think.
Oh, but I’ve been “dying” a lot and if Beatrice gives me her patronising speech one more time I may have to kill her… except I can’t, because you can’t attack NPCs. Probably for the best, eh?
Print article | This entry was posted by That Rev Chap on November 17, 2009 at 1:28 pm, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |