A Gaming Diary
Ravensword: The Fallen King (iPhone)
So, I had to go to Sytheria to kill some demon or something. I wasn’t sure where in Sytheria to go, so after trekking all the way there I went into some caves and wandered through them until I found myself out in the mountains area, miles away. I turned to go back, but the door I’d just come through was now locked and I needed an item I didn’t have to open it again. So I made my way through the mountains, past the cliffs, back into town, through the forest, through the dungeon, back to Sytheria, to the tower I should have found first time, up the stairs, found the demon, wasn’t quite sure what to do, the controls, which are normally fine, failed me completely and I died, finding myself back in town again.
I haven’t played it since. Mind you, although it sounds awful, the part where I got lost was actually brilliant. Real exploration, not knowing what was around the next corner, fighting off enemies and making my way through unknown lands. Great stuff; it made me fall in love with the game all over again.
And then it all fell apart fighting the demon and I got all pouty. When it’s good, it’s great, but sometimes it’s the most exceptionally annoying gaming I’ve played in… well, days, probably. Maybe even weeks, but that’s pushing it.
Print article | This entry was posted by That Rev Chap on November 25, 2009 at 9:36 am, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |