A Gaming Diary
Archive for January, 2010
Words With Friends (iPhone)
Jan 21st
Yes! I remembered to take a screenshot of Words With Friends! Not an especially amazing one, but at least there is one. So, yes, I’m still making several turns a day, but I have slowed down somewhat. I’ve not got as many games on the go as normal. Once I stop playing GTA quite so much I’ll probably start some more up again, though.
Bayonetta (360)
Jan 20th
Last night I finished chapter five (using an invincibility item I’d made on the boss) and bought some perfume. I also got a new weapon, claws of some kind, that don’t seem especially useful. I think they’re slow, short-ranged, damaging weapons, but I’m more of a quick in-and-out player, so they don’t seem to suit my play style. Maybe I just need to practice with them more.
I also used my new 360 controller, which came as part of a bundle. It’s not as nice as my old controller, with horrible, rough seams where the two halves of the controller meet, but it seems okay.
Grand Theft Auto: Chinatown Wars (iPhone)
Jan 20th
So I did a mission or two last night, including one where I had to drive an ambulance that was being chased by the cops while making sure my passenger didn’t flatline. I remember switching between the buttons (for driving) and touchscreen (for restarting the patient’s heart) being awkward on the DS, but on the iPhone version it’s just another button, just to the left of the driving controls. Much easier.
No, I’m not trying to find ways in which the iPhone version beats the DS version – the differences are mainly obvious and not very important in the general scheme of things – but I thought it was interesting. What playing this game has shown me, though, is that this game needed a spot in my Top Ten Games on 2009 list and didn’t get one. I think my dissatisfaction with the DS last year made me forget just how good this one game is. It’s certainly going to be in my next list of the ten best iPhone games and it’s probably the best game on the system. I feel almost sorry for all the other little puzzle games and arcade games, that once shone brightly but now have to cower in the shadow of this beast of a game.
Anyway, after doing some missions and some successful drug deals I bought myself a new house. I didn’t mean to, but I got confused and pressed the screen in the “Buy” area by mistake. Still, having another safe house never hurts and I was still left with a few thousand dollars.
So I spent all but $66 dollars on coke. And, then, yes, got busted. The police fined me that $66, leaving me with absolutely nothing. Previously wealthy, I was now penniless.
I put the game down for a while and told my wife what had happened – several times, in fact, trying to impress on her the sheer horror of it all. I had nothing. Nothing at all.
In bed, before rolling over and going to sleep, I had to play the game again. There was no way I was leaving myself in that state overnight. What to do, though? I could do a mission, but that might take a while if it was a difficult one. (I only have the one available right now.) So instead I went down south and set a new time on the Go Kart track, winning $100 in cash. Once I’d done that, I got an email from a guy selling cheap weed, so I went over to him and spent $45. And then fate intervened on my behalf. I got another email from someone wanting to buy weed urgently at inflated prices. (Things hardly ever line up that nicely in this game. It’s a very unusual event.)
I very, very careful drove myself over to the buyer and unloaded my cheap, cheap weed… and got nearly a thousand dollars for it. I drove home and saved (you don’t have to drive home to save, but I like to) with $1,009 dollars in my pocket. It’s not a lot, but it’ll set me up nicely.
So, from being rich enough to buy a house, to being completely penniless, to making a fresh start, all in an evening. There’s nothing scripted about it, I made the story myself, but it was a good one. I think Hollywood might even be interested, as long as I changed the drug dealing to, I don’t know, dealing in rare orchids or something. Rags to riches to rags to… well, not riches, exactly, but something. With a Go Kart race in the middle. What’s not to love?
Grand Theft Auto: Chinatown Wars (iPhone)
Jan 19th
As Nick Cave would say: Man, I’m on fire!
Had an excellent, huge entertaining lunchtime messing about. Police chases aplenty, failing to make huge jumps and an amazing on-foot chase through half the city trying to kill a taxi driver who’d made the mistake of giving me a ride home. I was just going to go pay the fare and go to sleep, but couldn’t resist firing a shotgun at the cab after I got out. Which then led me to use all my shotgun ammo firing wildly in its general direction. Then all my pistol ammo. Soon enough I was banging on the taxi with a truncheon, then pulled the driver out, hit him a few times, but he managed to run. It took me ages to catch up to him and land the final blow, but I managed it in the end.
Brilliant stuff. And, I suspect, taken out of context quite worrying. Maybe even in context, too. I promise I have nothing against taxi drivers in real life.
Grand Theft Auto: Chinatown Wars (iPhone)
Jan 19th
Argh! Argh! Stupid game! Argh! Bah!
No, I haven’t gone off the game, I just keep losing money in drug busts. I’ve lost thousands and thousands of dollars in ecstasy, coke and heroin. Every deal that’s meant to make me a big lot of cash seems result in a trip to the police station or the hospital.
There was the time that I decided to try and escape the cops by driving a huge truck through the park. And the time I was ambushed by a gang of angry prostitutes while carrying a massive amount of smack.
I guess I’m just unlucky. Each failure, though, only makes it more important that I pull off one of these high value deals at some point. I need cash. Lots of cash.
Bayonetta (360)
Jan 19th
Utterly brilliant stuff, obviously. I even managed to work out USING MY OWN BRANE how to stay in the air for a minute to complete one of the mini challenges I’ve found littered about the place. I was very, very proud of that moment. It was just pure experimentation and it worked.
Now, though, I’m stuck on another mini challenge where I have to kill two big enemies with, I think, ten punches and seven kicks. That’s just not going to happen, I don’t think. I’ll try again a couple of times next time I play, but I think I’m going to have to leave it until I’m much, much better at the game.
In some sad news, though, Bayonetta broke my thumbstick last night. I was playing the game and a chunk came off the the left stick on my controller.
Luckily I’ve got a spare, but that controller has been with me through thick and thin for many years. (As you can tell from the dust and dirt built up on it.) Still, it’s not completely unusable now, just a bit annoying. It can be a guest controller, I’m not going to throw it out.
Grand Theft Auto: Chinatown Wars (iPhone)
Jan 18th
I’ve spent about an hour and a half in the iPhone version of Liberty City now and have come to some conclusions.
1) This is the same game as the DS version, with the mini games, the strangely addictive scratch cards, the drug dealing, the rampages etc. all seemingly intact.
2) The DS version was brilliant and by far and away the best game on the DS last year.
3) The iPhone version is, therefore, also brilliant.
It’s not all perfect, of course. This being a GTA game, the shooting controls are… imprecise. There’s no way to choose to lock on to a target – you shoot where you’re facing – but there does seem to be some semi-random auto-targetting thing going on. It’s been more of a help than a hinderance so far, but it’s a bit weird. Still, I tried a machine gun-based rampage and got a bronze medal without breaking a sweat, despite cop interference, so the shooting is definitely workable. (The other controls are perfectly fine, by the way.)
Also, in the tattoo mini game I have no idea why sometimes I get a perfect rating and why sometimes I fail. I don’t understand what’s going on there at all. Still, it’s completely optional now I’ve unlocked it. I don’t remember ever bothering with it in the DS version.
If you’ve never played Chinatown Wars on the PSP or DS you’re in for a treat. If you have played it before then, well, it’s up to you. It’s long enough since I last started the DS version to be good fun for me, but your mileage my vary.
Bayonetta (360)
Jan 18th
Up to chapter five now. This is blooming marvellous. I’m still getting stone trophies at the end of chapters, but so are all my friends – and I’m holding my own in the combo leaderboards now. So I’m not missing anything, I’m just not brilliant at the game yet. That’s okay, though. While I’m dying a lot, I’m not actually getting stuck. Even the big boss battle that was chapter four had multiple checkpoints in it.
Bayonetta’s a more friendly game that I expected, it actually seems to want you to play it. A lot of games, especially of this type, seem more like tests of skill that you have to endure to prove that you’re worthy, Bayonetta just lets you play. It doesn’t make things especially easy, but it does at least recognise that not all of us have lightning fingers and superhuman reaction times.
I love it. A lot.
Ridge Racer 2 (PSP)
Jan 18th
Good, clinical drifting fun. It doesn’t leave me feeling as drained as the iPhone version, so I can play it for longer periods without having to put it down. I don’t think this good or bad, just different.
I’m just working my way through world tours now. I’ve done half a dozen or so. It’s slow going.