A Gaming Diary
Bird Strike (iPhone)
Updated with a randomly-generated endless mode, is this now a rival to Doodle Jump? I’m not sure yet. It’s certainly enjoyable fun and adds a lot to the game, but I’m not sure if the fiddly bits are genuinely annoying or if I’m just a bit rubbish. Possibly both, thinking about it.
Anyway, you still have to zoom up and up, higher and higher, but now there’s no falling back down to consider. You can fall back down a little way, but beyond that it’s game over. Which is all as it should be.
If you’ve bought Bird Strike – and there’s no reason not to, quite frankly – it’s an excellent update, but I don’t think it quite pushes the game into the upper reaches of the “must have” iPhone games. It’s a fine game, but the iPhone’s got millions of those pesky little buggers. There’s no reason not to buy this, as I said, but there’s also no compelling reason to choose this over dozens of other equally good games.
Print article | This entry was posted by That Rev Chap on February 17, 2010 at 1:23 pm, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |