about 1 year ago - No comments
Either no bugger’s updated the game yet or I’m a lot better than I think I am, because I’m doing really well on the scoreboards. It probably means you don’t have the game yet, because you’re bound to be better than me. So why haven’t you bought this, eh? You really should have. Toddle of
about 1 year ago - No comments
I love the App Store. I love it. You get really great little indie games like Cubed Rally Racer and then they get better with free updates. CRR was an absolutely brilliant game already, but a new update came out last night that adds a whole host of improvements, including two – two! – new
about 1 year ago - No comments
It seems that about fifteen sections is my sweet spot for a challenging but achievable track. The trouble is, though, over the weekend I seemed to have no patience and kept hammering the “New Track” button as soon as one began annoying me. Not a good way to play this game. As such, I didn’t
about 1 year ago - No comments
Here’s a list of ten games to play during this month. They won’t be the ten best iPhone games – any list without Angry Birds, Doom and Grand Theft Auto: Chinatown Wars is not a list of the greatest iPhone games – but they’ll be selected based on a mix of quality, novelty and relevance
about 1 year ago - No comments
Yep, I played more of this game last night. You can tell I play a lot, because although my high score only puts me at number 42 in the global leaderboards, when it comes to experience (gained for completing races) I’m breathing down the neck of the top ten. It really is an utterly fantastic
about 1 year ago - No comments
I dreamed about this game last night. And I dreamed that you could quit the app and then come back and resume your current track. It was a wonderful dream but, sadly, just a dream. Fantastic game, though. If it’s good enough to interrupt my usual dreams of cowboys and separation anxiety, then it must
about 1 year ago - No comments
Here we have a little isometric driving game, most notable for generating tracks randomly. You chose how long you want the track to be, then try to get through to the end, picking up as many bonus points as possible. Longer tracks are obviously harder to complete, but generally offer more points. It is random,