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Saucelifter (iPhone)

Aug 17th

Posted by That Rev Chap in iPhone

No comments

This is just like that old game, er, you know… ::coughs into sleeve::

Yeah, that one.

Okay, I can’t remember the name. But it’s just like an old game where you were, I think, a helicopter, and had to shoot things and rescue little chaps. This is the same, but you’re a flying saucer.

Normally it costs money, but as part of the App Store implosion event, it was free over the weekend.

I’m not sure how much I like it.

The problem is, it starts off being very easy to survive, but my lack of steering skills means it takes me ages to rescue the little guys, so it’s several minutes before there’s any real danger (i.e. ground-mounted guns) – and then I die almost immediately, as I’m rubbish.


Honestly, I’m not sure the game’s at fault. If I could get better, it would get more interesting more quickly. If I didn’t have five pages of games on my iPhone, I’d be more likely to get the practice I needed, but as it is, I can see this being ignored. Which, I think, is probably a shame, overall.

I really do like the look of it, though, except I’m not quite sure why it keeps going widescreen on me. I think it means there are people to rescue nearby, but I’m not sure.

Also, I really, really, really overuse commas.

saucelifter

Touch Physics Lite (iPhone)

Aug 17th

Posted by That Rev Chap in iPhone

No comments

Strongly reminiscent of (i.e. pretty much identical to) an actual computer game I played, ooooh, ages ago. Is this the iPhone version of said game or a clone? I have no idea, having no idea what the old one was called, or whether it was a Flash-based web game or a download.

Anyway, you draw shapes and they become objects. They then become part of the level and fall down and push things, etc. The goal is to get a ball to a star.

Witness the glory!


That level was very easy. In fact, in the Lite version there’s only one even vaguely tricky level, then the whole thing stops. A few more levels would have been nice, really.

Well, anyway, it seems decent and it’s on the “possibles” list, but with the explosion of games on the App Store right now, the implosion of prices – let’s enjoy it while it lasts, because this can’t be sustainable – and the fact that my credit is running out, I won’t be buying it any time soon.

touch physics

4×4 Jam (iPhone)

Aug 14th

Posted by That Rev Chap in iPhone

No comments

I just download 4×4 Jam as it’s on sale for £1.19 right now and it’s the closest thing to Fuel on the iPhone.

First impressions: It is impressively bouncy. Also, I think I like it.

There doesn’t seem to be any sort of career mode or progression or unlocking or anything of that sort. You just choose environment, vehicle, game type and difficulty and go play.

There are two environments.


One is green and brown.


One is just brown.

There are at least two vehicles, but I didn’t bother checking for any more. (This is why my blog description specifically mentions that this is not a review site.)

I’ve only tried the Jam mode so far, which places a checkpoint gate somewhere on the map, which you have to drive through before your rivals. As soon as someone goes through a gate it disappears and another one appears. First to get through five gates wins. It’s good fun

Controls work well and the physics and handling are a bit odd, but not unappealing.

Overall, yeah, a nice little game, I think, based on about ten minutes of play.

4x4 jam

Civilization Revolution (iPhone)

Aug 14th

Posted by That Rev Chap in iPhone

No comments

Did get to play much last night, because I was off in Chelmsford going to see my brand new, er, second cousin twice removed. Very cute baby; she fell asleep on me. Here’s a picture of her being grumpy with my wife.


Anyway, I did play some Civ Rev at lunchtime yesterday, then in bed last night before falling asleep. I’m the Mongols again. I love that barbarian villages join you as cities. It’s a great power. I never seem to have enough money to build roads until late in the game, but never mind.

The game started with an early war with the Greeks, but they asked for peace when I took their capital, Athens. Now they’re a happy little (single) city state nestled in the folds of my expanding empire. Then the Russians and Spanish both got annoyed with me and I went to war with, well, maybe both of them, though I’ve only fought the Spanish so far. I think I might be at war with Russia, too, but I get Catherine and Isabella mixed up when I click quickly through demands. The fight with Spain, though, has been going on for centuries. I’ve taken a few of their cities, but the Spanish are holding on well in the east. I don’t have money to build roads and my eastern cities aren’t very productive, so sending units to the front lines takes ages.

However, deep in the heart of my empire, scientific research is flourishing, so I may go for the technological victory again.

Also, here’s a tip that some players don’t seem to have worked out. I’m not very good at explaining things, but I’ll give it a go.


To move units a long way, you can click across the map. See the image there? There’s a confirmation asking whether that’s the destination you want to move to. If you want to move somewhere, say, to the south of that point, don’t click the tick or cross, just click on the map to the south. The destination marker will move to that point and the map will scroll so that it’s in the centre of the screen, so you can then click even further south. By “hopping” across the map like this, you can give units orders to move a long way and then leave them to it over multiple turns.

Did that make sense?

civilization

Words With Friends (iPhone)

Aug 14th

Posted by That Rev Chap in iPhone

1 comment

You know what I hate?


I hate it when it’s a really close game and someone busts out the mighty QUIN. It seems to be about the only Q word people ever make. And I’m including myself in this, as it’s my main Q word, too.

words with friends

Wolfenstein RPG (iPhone)

Aug 13th

Posted by That Rev Chap in iPhone

No comments

Yes, yes, another new game. Why? Well, partly because I’ve got credit in my iTunes account and I like getting new games. Mainly, though, it’s because Doom RPG was the only truly great game I ever played on my previous mobile phone, a K800i. I hardly ever played games on that, but Doom RPG I devoured – after some initial confusion. So when I saw Wolfenstein RPG was available I tried to resist, but lasted mere hours.

So, yes, it’s a turn-based first-person shooter, with some light RPG elements. You move, wait for the enemies to move, then move again. It really doesn’t sound very appealing, but nor did Doom RPG at the time. Somehow, though, it all works. Exploration, conversation and combat are all perfectly balanced to keep you playing, wanting to see what’s going to be around the next corner. It’s pretty wonderful, really. I wanted to play some Civilization Revolution last night, but kept starting this up instead.


The only minor disappointment is that the enemies aren’t Nazis. Well, yes, they are, obviously, but they’re never referred to as such, there aren’t any swastikas and the “Hitler” portraits scattered around show a man with a tiny chin beard rather than a moustache. It’s no big deal, really, but it’s a little disappointing. I do love to kill me some Nazis. Not Axis soldiers. Not German soldiers. Nazis. I hate those guys.

wolfenstein

Racer (iPhone)

Aug 13th

Posted by That Rev Chap in iPhone

No comments

Waiting for computer to reboot after installing updates, needed something quick to play. Racer seemed to fit the bill. Fun, games don’t last very long, haven’t played for a while. So, started it up and proceeded to get my best score ever.


I should install security updates more often.

Of course, when I checked how I was doing on the global leader board I’d lost nearly a hundred places, even with my improved score, but I’m used to that sort of thing these days.

racer

Animal Crossing: Let’s Go To The City (Wii)

Aug 13th

Posted by That Rev Chap in Wii

No comments


I hate it when that happens!

animal crossing

Words With Friends (iPhone)

Aug 13th

Posted by That Rev Chap in iPhone

2 comments

Sometimes, the fates (letters) conspire against you.


Not a good way to start a game.

words with friends

Civilization Revolution (iPhone)

Aug 12th

Posted by That Rev Chap in iPhone

No comments

Finished off my game at lunchtime.


I did go for the technological victory in the end, but once I’d built and launched my spacecraft I had a few years until it reached Alpha Centauri.

Well, the Indians had been annoying me all game. I’d given them peace every time they asked, but during various wars they’d captured a couple of my outlying cities. I hadn’t been too bothered, but it still hurt, you know? (The fact that I’d stolen them from the Indians using culture in the first place isn’t the point – they were mine!)


If you look at the map, I’m the main empire filling most of the screen. The British are below me, the Egyptians are the yellow empire to the west and the Indians are up in the north-west. By this point in the game, they couldn’t attack me. They couldn’t get to me via land and my advanced ships were blocking the sea channel between us.

However, despite not doing anything about it, they were at war with me and every few turns they’d demand some technology in return for peace – demands that I refused.

So, once my spacecraft had launched, I didn’t have to worry any more, nor did I have any goals to work toward. It was time to make the Indians pay for being so very, very annoying. First off, I attempted to nuke Calcutta. Unfortunately, even though I was at war with the Indians, the stupid Congress refused to sanction my decision. So it was time to get rid of my democracy and become a republic. Once that was done, the nuke was launched and Calcutta disappeared from the map.

Then the waves of bombers went in. And then the ground troops. I was just advancing on one of the Indian cities when my spacecraft reached Alpha Centauri and the game ended. It was actually very annoying. I’d almost forgotten about it and was very much enjoying finally going after the Indians

Ah well, at least I won.

civilization
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    • deKay's Blog » Blog Archive » I am the Face of Words With Friends: [...] well and stolen, but there’s another place the image appears. Here. The original...
    • gospvg: Thanks for the quick update, I think I'll sit on the fence on this yet.
    • supert3d: Totally agree, this is a real shame that it's so hard to actually slice that rope. I end up just...
    • That Rev Chap: Thanks for the reply, Steve. I'm glad you'll be working on the controls - the actual emulation...
    • Niaz: Well played & very close fought battle, Rematch?
    • Steve Wilcox: Thanks for your input "that Rev Chap". We're working on the control issues and our first revision...
    • Lufferov: Yup, you had at least three tiles that meant you could de exactly what I did. Each time I was...
    • Derek: Sorry about the lack of instructions. We're working on adding that into the game. In the meantime,...
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