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A Gaming Diary
A Gaming Diary
Apr 4th
Mud, mud, glorious mud!
Did a few races today. Got three first places really easily and then on the fourth I thought I’d won until I saw that some evil motorcyclist had just pipped me at the post without me noticing. Ouch.
I’d rather be playing Oblivion, but with the 360 dead and gone then this was a good – if entirely different – substitute.
Apr 3rd
Second SIXAXIS controller arrived today, so I played 2-player Virtua Fighter for the first time in my life. I was playing Aoi against my wife’s Pai. Final score? Er, well, um, I lost 6-1. Good fun, though. And it’s not the winning that counts.
Maddeningly, there seems no way for player two to log in to their profile, so when we played Tekken very briefly when I was logged in, it thought I was both players and was registering a win and a loss for me every time we played a match. Weird. And in VF5 my wife was the logged-in user, so I had to create a new character in one of her spare save slots instead of being able to use one of my own.
That can’t be right, surely?
Apr 1st
Hmm.
Turn-based, two-player Bejewelled/Zoo Keeper clone + RPG elements = addiction.
There’s not a lot of story, no exploration, mostly just text menus and battling. But it works.
Apr 1st
A quest to getcha cure seemed to be setting up a twist ending that never came.
I’m avoiding as much combat as possible, relying on sneaking and, to a much greater extent, running really, really fast.
I’ve not been getting into it as I thought I would. In particular, the summoning and killing of headless zombies I’m having to do to keep all magical weapons charged is getting very tiring.
One classic Oblivion moment, though. My vampirism was getting stronger, as I hadn’t fed for a while. Needing to stay out of sunlight, I sat on a bench in the local inn until the early hours of the morning. No guests at the inn, so I snuck out into the streets and picked the lock on a local house. I crept up to the bedroom and in. A figure asleep in bed – but someone standing next to them! I froze, but the standing figure didn’t see me and instead tottered across the room, groaning. I fed on the sleeping person – priorities – then crept up to the groaning creature, which seemed to be some kind of zombie… called Uncle Leo. It’s a strange place, the Shivering Isles.
Apr 1st
Started it up to see if I’d made a mistake thinking I’d seen all the levels. I hadn’t.
Mar 31st
Did a few more levels, for want of anything else to do. My net connection’s very flaky today, so I can’t sign into Live or the PSN any more.
It’s not been the best gaming day ever.
Mar 31st
Blimey. There’s not much to flOw, is there? Took a couple of levels to work out how things worked, then the next four were completed easily, then instead of brand new creatures, end credits. Took game time less than an hour. I enjoyed it while it lasted but I do feel slightly ripped off, even though it was only £3.49. I can’t see it having much replay value, for me at least.
Mar 31st
Did some housekeeping when I started up. Conjured up some zombies to harvest their souls to replenish the charge my magical weapons, wandered over to a blacksmith to have my armor repaired, that sort of thing.
Then, finally, into the Shivering Isles. Started off well enough, but then things went a bit weird.
I tried talking to people at the beginning who should have died, except the monster that was meant to kill them ran and jumped into a lake instead. So when I talked to them I got a (console window?) line at the top of the screen and a “I HAVE NO GREETING” message where their subtitles should be. After wandering around for a few hours of game time wondering what to do I got a message saying all the guys who should have been killed had been and I could continue with my quest. Which I did, until the game locked up when I tried looting a corpse.