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A Gaming Diary
A Gaming Diary
May 20th
Well, I got to the end this afternoon. Need to go back and fill in the gaps now.
BUY THIS GAME.
May 19th
Oh, this is such a lovely game.
May be relatively short-lived, but it’s going to be replayable and it just feels, looks and sounds so good.
May 19th
Two levels played on the bus, then I ran back to a gate near the beginning of the world to spend some coins and save. I suppose I should trust the sleep feature, but I just don’t yet.
May 18th
I really don’t want to complain about such a lovely, lovely game… but the fact it only lets you save every few levels until you’ve completed it is really rather rubbish.
May 18th
Tried this (in my old DS due to screen-scartching worries) before work.
Tried to save a girl from a giant blue mouse. Managed it on my last possible go.
Next it will be time to tackle the infamous Ready, Steady, Go. I’m scared.
May 17th
And that’s the story mode done! For the first time, anyway.
Marvellous game, that. Really nice. Very rushed at the end and a fairly annoying final boss, but generally just a great game.
Not huge, no, but as a statement of intent it can’t be beaten.
Lara’s back!
May 17th
I don’t like Deena.
She invited herself round, so I had to hang around for half an hour while she got herself ready. Then when she arrived she kept asking me if I like hamsters, refused to rate my room and left after about thirty seconds.
Bloody duck.
May 17th
I don’t like Lara Croft.
She made me miss the first twenty minutes of the Champions League Final because she couldn’t see a blindingly obvious solution to a problem getting between two poles.
Bloody woman.