So, you’re a big gun at the bottom of the screen, you have to fire missiles to hit the enemy gun at the top of the screen. Between you are planets, whose gravity effects your missiles. So you have to make allowances for the changes in trajectory of your missiles – and try to slingshot round planets to power up your attacks.


It’s all rather simple, but, well, I’m not very good at it. I can’t really plan attacks, I just have to use trial and error until something works. It’s very polished, strangely beautiful and possibly, I think, rather good… but I’m not enjoying it all that much yet. I’m hoping that it’ll click at some point and I’ll suddenly start being able to see what I should be doing, rather than just guessing.

I’ve only done the first set of levels so far, so these are very much first impressions. Stay tuned.