A Gaming Diary
Posts tagged burnout 3
Burnout 3 (360)
Jan 27th
Compact Grand Prix done, I’ve worked my way through Muscle class and now I’m in the CoupĂ© class. And then a few Crash events to polish off the session. Dessert, I guess. I’ve said it before, but it needs saying again – this game is so much better when you know what you’re getting beforehand. The racing is tight and exciting, takedowns are always satisfying and Crash mode is compulsive, despite being slightly more science than art.
Burnout 3 (360)
Jan 20th
This game really, really is a lot better when it’s not played under a crushing weight of disappointment.
I tried to force myself to do some racing today, but caught up in Crash mode again. I’m trying to get Golds on all of them and it’s great fun, even with the multipliers. Far more of a puzzle game than Burnout 2′s Crash mode. I’d love the best of both worlds, some game with hundreds of Crash junctions, high score tables in the right place and a mix of multiplier and multiplier-free levels.
Burnout 3 (360)
Jan 19th
The worst great game of all time, definitely. It’s got the worst interface of all time and I still can’t figure out how they got it so wrong. The difficulty curve is strange and burning lap events are much harder than anything else in the game. However, the actual game part of the game is great. The graphics have dated a little, but the fun hasn’t. It’s also a lot more palatable now than it was on release simply because all the flaws are known and don’t keep coming as horrible surprises. Well worth a download.