I’m not quite sure what to make of this, to be honest. It’s a catapult game, where you have to send your viking flying through the air to reach a target, bouncing off ninjas and hunks of meat and stuff on the way.


It’s all quite confusing, to be honest. There’s an awful lot of talking – the conversation below appeared after five or so consecutive shots and disappeared just before I smashed my iPhone – but not a huge amount of real guidance and I’ve been very, very gradually trying to worm my way inside the game while feeling like I don’t quite get it.


I think one problem is that you have infinite lives. There’s not a certain number of shots required to win a level, you just keep going until you do. The “best score” recorded for each level shows the number of shots, so I guess the idea is to do each level as efficiently as possible, but that way probably won’t get you much money, which is used to buy upgrades from the shop.


I guess I should just fire off vikings to try and get lots of money, buy everything in the shop, then go back and try and improve my scores for each level, but that just seems like grinding.


I really don’t get it. In itself I like it rather a lot, tilting my iPhone to try and hit things to bounce off and time my butt slam to hit the level target, but the whole surrounding structure seems unfocused. I guess I’d just like a more linear mode, without the map, with upgrades given to me when they’re needed and a target number of launches for each level. And maybe some points or something. And medals. Or maybe I don’t need any of that, maybe I just need to feel like I’m actually working towards a solution for each level, rather than doing the same thing over and over until I get lucky. I’m really not sure.