A Gaming Diary
Posts tagged infamous
Infamous Demo (PS3)
May 13th
Played through this again last night. Took about an hour, which is very generous for a demo these days.
I enjoyed it a lot more than I did last time. There’s still the odd annoyance, the main one being being killed without being able to do anything about it – but the checkpoints are generous enough that it’s not a huge issue. My issues with the controls are a thing of the past now, mostly, though sometimes I still find myself clinging on to things when I’m trying to jump down to the ground. Better, though, that way round than thinking you’re going to grab a ledge and then find yourself falling back down to earth.
It does seem to be doing an awful lot right. I just hope the unexpected deaths don’t become an issue in the full version. I don’t think it’s shaping up to be a classic – though I could be wrong – but I don’t think anyone who buys it will be disappointed with their purchase. I’m going to try and get hold of a copy of the full game sometime, for sure. It just might well be behind Prototype and Red Faction: Guerilla on the list.
Infamous Demo (PS3)
May 11th
Short version: It’s a bit like Crackdown, but something stops it being OMG BEST!
Long version: An open world superhero game, where you climb buildings and shoot folks. It’s a generous demo and it seems like a good game, but there’s something lacking for me. I’m not sure quite what, though. It might be that the controls feel just a touch clumsy, or it might be that the enemies are hard to see, or it might be that enemy fire is too hard to avoid, or it might be that it’s really quite tough, even on easy, or… I’m really not sure. However, I played the demo for a long, long time, then started it again when it finished, so it must have something.
And let’s not forget the first impressions I had of Killzone 2 were very similar and that turned out to be brilliant. Right now I’m interested, but not convinced. It seems like a good, solid game, but not a must have.