A Gaming Diary
Posts tagged left 4 dead
Left 4 Dead (360)
Apr 18th
Pew pew! Last night I played Versus with friends for the first time. Very different experience from playing with random types. After a couple of levels where we got completely destroyed, I got more used to the tactics needed and we started working together better and actually won the last couple of rounds. An excellent experience all round and great fun – even if I didn’t get to be the tank.
I think my favourite thing is successfully vomiting on the survivors. It’s hard to do, but a good vomit makes me happy.
Left 4 Dead (360)
Apr 11th
Hooray and such! Last night I turned on my Xbox to play the new Red Faction demo, but as I logged in a friend invited me to play Left 4 Dead. And so I did. I joined in the last level of one the campaigns – not sure which one, hadn’t seen it before – and we tried to complete the level. Tried and failed. Repeatedly. Getting to the final house was easy enough, but the siege at the end was always a disaster. Too many zombies, not enough ammo, special infected coming from the worst places, it was massacre after massacre.
Still just about the best fun you can have with a joypad, though. I very much enjoyed myself.
And I got an achievement for letting my chum Myoptika out of a toilet.
Left 4 Dead Demo (360)
Nov 22nd
The cardinal rule is ALWAYS STICK TOGETHER.
How comes one person on the team never seems to know that?
Still, that’s one of the things that makes it fun.
And it is fun. Oh yes.
A little laggy this evening, but still good fun.
Left 4 Dead Demo (360)
Nov 12th
Puts you in a zombie film. A modern zombie film with running zombies, but a zombie film nonetheless.
The single player mode doesn’t seem to be up to much, but it’s designed to be an online title. I had one go online with some random people. I was pretty rubbish at actually hitting anything I tried to shoot at, but I rescued a dead teammate and saved someone else. And we won in the end, which was nice.
Nobody shot the car.
It’s all very exciting, mainly because that while the maps stay static, the zombies are placed differently every time.