A Gaming Diary
Posts tagged midnight club
Midnight Club 2 Demo (PC)
Feb 1st
Wanted to see if this’d run on the NC10. Runs pretty slowly and the handling with the keyboard is pants. No sale, not even for the Steam price of £4. Interestingly, or not, it looks to me like it’s using the same map as the PSP version of Midnight Club LA. But I could be wrong – I just definitely recognised some sections.
Midnight Club: LA Remix (PSP)
Jan 12th
After some races in my Camaro I won a 2004 Ford Focus, which I’m now using. I’m not sure where all the talk of difficulty has come from here. The odd red race takes a lot of tries, but most races go down quickly enough. Unlike the 360 version this hasn’t been patched, so maybe the difficulty was downgraded between review copies and retail copies?
Or maybe I’m just excellent.
Nah. It’s most likely that I have more patience that a reviewer on a deadline, so though we’re both retrying the same number of times, it feels less annoying for me than the reviewer.
Midnight Club: LA Remix (PSP)
Jan 9th
I got a new car! I won a 1969 Camaro in a race series. Was nice, as I have a mission to win six races in a muscle car. Anyway, it’s pretty fun, but sometimes refuses to go around corners. I’m enjoying this more than I was before now, though I’m not sure why. Nothing seems to have changed at all.
I saw an actual moving police car last night, too. It wasn’t anything to do with me – it just shot across an intersection ahead of me – but it was nice to see.
Midnight Club: LA Remix (PSP)
Jan 7th
I found a new race type at lunchtime, where you have to do the checkpoints in any order you want. Took me a few goes, but it was an interesting challenge to work out the best order to do the checkpoints in, as well as just working out the best route between them.
Also, I add nitrous to my car, so now I can perform a couple of boosts without having to charge up by slipstreaming. It’s nice, but I won the race without using either of them in the end. (Though I did use my slowdown power to go round the final corner, just in case.)
Midnight Club: LA Remix (PSP)
Jan 7th
For some reason, I decided I should get a new racing game for the PSP so I didn’t just keep playing OutRun. In the cold light of day I cannot see the logic there, but never mind.
As for Midnight Club, it’s perfectly decent. It looks lovely for a PSP title, though it’s sometimes a bit difficult to see what’s going on. The driving is excellent. The one car I’ve bought so far handles well and does feel different after upgrades. The map is nicely designed – though some ramps to get off the freeway would be nice as I often find myself stuck on it with no idea how to get off.
However, it’s all a bit repetitive. I think this is down to the small map, as many races I’m doing seem to take me down the same roads, with minor variations. It wouldn’t be a problem if the races were more exciting, but so far they’ve either been dead easy (green, yellow) or near impossible (red). (Or, in the case of one red race I tried last night, actually impossible. I think I need some more upgrades before I can compete in that one.)
I’ve seen some parked police cars across the road now and again. I hope there might be some cop chases later on, but I’m not holding my breath.