A Gaming Diary
Posts tagged rogue planet
Rogue Planet (iPhone)
Jun 23rd
It’s a bit like Advance Wars, but with less charm, based on doing the first one and a half missions.
One and a half?
Why, yes. And, yes, maybe it should be hyphenated, I’m really not sure.
You see, in the first (non-combat) mission, it told me I could blow up bridges. So I did. In the second mission, I saw lots of enemies advancing, so blew up the bridge again. (It’s the same map, the bridge was magically repaired between missions.) That was fine. It slowed the enemy advance and meant I could pick them off when they were in the river.
But then my last soldier unit died. And vehicles can’t cross water. I was left with a bunch of tanks and stuff on one side of the river, the enemy had a mecha unit on the other side. No ranged attacks for either side, no way over the river… stalemate. The game didn’t notice, though, so days passed while neither of us did anything – and then I quit.
That, along with a generally-good-but-sometimes-annoying touch interface and TOO MANY WORDS BETWEEN MISSIONS meant that I deleted the game from my phone. It doesn’t take much at the moment.
Still, it’s very polished and it was free, so I’m not going to cuss it out. Just, right now, I do not feel the need of it.