A Gaming Diary
Posts tagged wheelman
Wheelman (360)
Oct 21st
Only had about twenty minutes to play this last night, but managed to get in one brilliantly fun mission. I had to escape from a pursuing car, then turn around and destroy two other cars before they reached a casino. I’m not quite sure why, something to do with finding someone called Paulo, or something. I think I might want a job from him, but I’m not sure.
Anyway, I only managed the one mission, then just had time to discover that Vin Diesel likes standing in fountains and can duck, but cannot jump. Then it was time for Stargate Universe, so I had to stop playing.
Wheelman (360)
Oct 19th
I suspect that in the office of the developers of Wheelman there was a whiteboard. And on this whiteboard, written in big red letters were the words: “MAKE MOVIE-STYLE CAR CHASES!!!” I’m guessing about the number of exclamation marks. And I suspect that MOVIE-STYLE was underlined several times.
I’ve only spent half an hour or so with the game (thanks to The X-Factor, Harper’s Island, Eastenders and season one of Dollhouse eating my weekend), but that half hour was a gigantic feast of car chase excellence, with handbrake turns around sharp corners, huge leaps from road to train tracks, jumping from car to car, ramming cops off the road and pedestrians leaping out of the way at the last second.
You know, pretty much everything that makes car chases so thrilling. If it’s the game’s aim to make you feel part of an amazing action movie, it does the job admirably. How this will translate into several hours of gaming remains to be seen, but the core chase mechanics are definitely present and correct.
Wheelman Demo (360)
Mar 9th
The first of the double bill of Vin Diesel demos. Only played the first mission in the demo and had a riotously entertaining time. Loved every second of it. It looks and feels a little cheap, but it was great fun. Shunting your car using the right analogue stick is a little bit of genius.