about 1 year ago - No comments
Did the third story mission over the weekend. Yes, an actual story mission! (The reason I’m only updating the blog now with weekend gaming is that Monday was a Bank Holiday and yesterday I went to London and ended up standing on a street singing – on camera, mind you – for the BBC. But
about 1 year ago - No comments
I love that you can just go for a drive and stuff to do just finds you. Last night I was driving, saw the icon for a colonel pop up and drove into a base. Was soon being shot from all sides, clicked the trigger – nothing. All out of SMG ammo. A few bullets
about 1 year ago - No comments
Absolutely brilliant. Still. Even spending several minutes simply pushing the left stick forward to fly a helicopter fifteen kilometers wasn’t a paid, given that the scenery and the sunrise were so beautiful. (And I checked Twitter and played Words With Friends with my other hand.) It’s a truly remarkable game in a lot of ways.
about 1 year ago - No comments
I’ve now played Just Cause 2 for over eight hours. I’m at 12% completion and I’m yet to do the third story mission. There’s an awful lot of game here. When I’ve not just been randomly pissing about – which, to be honest, is most of the time – I’ve been doing faction missions and,
about 1 year ago - No comments
In a change from the normal format, I’m going to offer some PRO TIPS for Just Cause 2. PRO TIP: Trying to escape from an entire army on a moped is not the best idea. PRO TIP: When jumping from a really, really – no, like, really – high building, remember to open your parachute
about 1 year ago - No comments
An epic quest to find the gang known as the Roaches. I’d avoided seeing them earlier, instead doing missions for the other two gangs, so last night, after much mayhem, I decided to go and find them. Couldn’t. There were no Roaches icons on my map that I could see. I spent minutes zoomed in,
about 1 year ago - No comments
Bah. My pet theory was that the bizarre accents seen in the demo of Just Cause 2 were because the makers of the game didn’t want it to be set anywhere geographically specific, so had used different styles of architecture and weird voices to try and make sure things were set in some fuzzy fantasy
about 1 year ago - No comments
I’m still playing this when I’ve got an odd half hour spare. It’s still absolutely wonderful. Every time I think I might be getting a little tired of it, I fire it up again and find myself running and flying around with a huge grin on my face. Last night I had an excellent time
about 1 year ago - No comments
A huge funsplosion of a demo, it lasts a little over half an hour and I managed to find time to play it four times last night. It’s that good. It gives a you a huge sandbox to play around in – though it’s a tiny area of the full game’s map – and all
about 5 years ago - No comments
For such a big game, it’s all a bit samey, isn’t it? But no more so than a lot of other games, so that can’t be the issue I have with it. There are just annoyances that highlight it – principally the way the merest hint of contact with another vehicle stops you dead. No,