A Gaming Diary
Star Wars Battlefront: Renegade Squadron (PSP)
Seems to have divided opinion, this one. I can see why, based on an hour or so of play last night. It’s a bit clunky and easy until suddenly death comes out of nowhere. Not that death matters that much, you just respawn and get stuck back in again.
First up, I did the first couple of campaign missions. On the ground you lock on to people, run around them and hammer the fire button. In the air, you lock on to people, hit the autopilot button and hammer the fire button. That’s about it.
Then did a couple of skirmishes with brain-dead bots. Won the first one – a straight game of Capture The Flag with a single flag. The second game was something called Hero Capture The Flag, or something, which meant Kit Fisto and Jango Fett were carrying flags around. I didn’t quite work out quite what was going on and my side lost the match.
Really, it seems easy and fun to play without excelling at anything – other than being Star Wars, which it’s bloody good at. That’s probably the important bit. If you’re the type of person who, like me, gets a giddy thrill at going to the customisation menu for the first time and seeing you can play as a dreadlocked wookie then you’re going to be a lot more receptive than someone who would have trouble picking Admiral Ackbar out of an identity parade.
Sometime this weekend I hope to test the online play. I expect to die. A lot.
Print article | This entry was posted by That Rev Chap on October 12, 2007 at 8:49 am, and is filed under PSP. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |