A Gaming Diary
That Rev Chap
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Homepage: http://www.inverty.com
Posts by That Rev Chap
Xbox 360
Feb 8th
Today was meant to be the day that I played Dead or Alive 4 for the first time. Didn’t work out like that.
After I finished fruit picking in Animal Crossing I turned on my 360. Thought I’d just download the demo of Crystal Quest before trying DoA4. Incredibly, it’s yet another shooter using the same old Robotron control scheme. Which makes it, what, the fifth Live Arcade in that vein? Not that I mind, it’s a control scheme I love and I reckon all the games that use it are different enough to be worthwhile. Crystal Quest seemed underwhelming from the eight level demo, but I unlocked it anyway. (When I got my 360 I shove tons of points on there so I wouldn’t have to worry about adding more for a year or so. Except it just made things too easy to buy. They’re going down rapidly.) The game actually turns out to be pretty good… but only after ten or fifteen minutes. However, that’s just on the default skill level. Whack the difficulty level up to 10 and it becomes very hard, very quickly. (Mainly due to one type of enemy that leaves a trail of mines. Not sure what to do about them. I hope they’re not game-breaking.)
Then I played Marble Blast Ultra. Just for a quick go… which turned into over two hours… on one level. I was determined to get an under-par time on Sledding, which meant not using any checkpoints, which meant restarting every time I fell off the level. Which was a lot. Each go lasted about fifteen seconds… so you work out how many times I must have tried it. I did it though, oh yes. It’s a real pity the Friends leaderboards are broken.
Anyway, I realised while playing Marble Blast that I hadn’t downloaded all the Robotron style games from Live Arcade. I’d missed out Smash TV. So I’ve just downloaded it to complete the set. A quick blast and then bed, I think.
King Of Fighters M2
Feb 8th
I do feel the need to point that you can win every fight by hammering the 6 button with your eyes shut, though. Well, I only tried it once, but I seemed to win quite convincingly and there doesn’t seem to be much in the way of a difficulty curve.
Just in case you got the wrong impression from my post yesterday. It’s really not good – but at least it does try to be. That counts for something. And for some reason I am still enjoying a quick button mashing at my desk every now and again, even though I don’t feel that I should be.
Dragon Quest VIII
Feb 7th
Forty hours in. Still so no sign of it coming to an end. Nowhere close.
Didn’t help myself by getting stuck in one spot for well over an hour earlier. I thought I was missing an obvious solution to a puzzle and when I found it I assumed I’d kick myself. Instead, I felt like kicking the game because it turned out I’d tried to do the right thing but rubbish controls had meant that it seemed to be impossible.
(Basically as soon as a moving platform stopped moving I’d step off it, even though I wanted to continue walking across it. I assumed the game was making me step off it in a kind of mini cut scene way, but no. If I left the controller for a while and waited for the camera to stop rotating round and then tried to move I walked across the platform without a single problem.)
Still, it got me more XP so it wasn’t a complete waste of time.
Anyway, after that sticking point everything went smoothly and progressed nicely until now, which is bed time. Tomorrow I know exactly what I need to do when I switch on, which is nice.
The translation is great in this game and there are some ace voices but, oh my, some of the accents are utterly awful. In a kind of brilliant way. One in particular today was just so, so terrible. It was ace.
King Of Fighters M2
Feb 7th
Yes, it’s King of Fighters… on a mobile phone! Well, sort of. The ant-sized sprites do a good job of looking like the fighters they’re meant to be. All four of them. And I don’t think there’s room for any trademark Mai breast-wobble. Or maybe I just need new glasses.
Anyway, it’s a game best explained by it’s control scheme.
1 – Jump Left
2 – Jump Right
3 – Taunt
4 – Move Left/Guard
5 – Move Right
6 – Attack
Though it’s slightly more complicated than that. Successfully blocking knocks a point of your guard guage, which can be recovered by taunting. Once you’ve attacked enough to do a special move you can activate it by pressing and holding the 6 button. You then have to hammer it to fill a gauge within a time limit. If you succeed then you do a super strong attack. There are also other special attacks you can do if you guard against a super or hit five times in a row without taking damage. These require different inputs. Terry, for example, may have to play a quick rhythm action mini game, where the 6 button has to be pressed at the correct time. Mai gets a very annoying game where a nine-digit number has to be typed in within an extraordainarily tight time limit. That sort of thing.
Is it any good?
On the one hand… no, of course not. It’s a fighting game that uses a mobile phone keypad. And you thought the Xbox’s d-pad was bad? And it’s only got one attack button, as noted.
On the other hand… it’s admirable. The developers have actually realised that they’re working on a mobile phone and have tailored the control scheme to it, it’s responsive, fast (on my K750i) and it does actually look quite nice, even if the fighters are about a centimetre high. And it seems fun in a “sneaky couple of rounds at the desk after lunch” type way.
Dragon Quest VIII
Feb 6th
So I made my way back to the boss. Luckily, the dungeon before him hadn’t reset, so it was pretty easy to get back to him. A tough fight, but I defeated him. And then, as is the way of these things, he transformed into a different form and splatted back to church. So I decided to try one more time to kill him. As luck would have it, he doesn’t reset back to his earlier form so I only had the second form to deal with.
I checked the boss tips on GameFAQs, which scared me. I hadn’t set myself up properly, didn’t have any of the recommended attacks or weapons and thought I was going to die. I nearly did, too.
We were twenty or thirty turns in. My main healer was on the floor dead and my secondary healer was near death and running out of magic, fast. He could have died that turn but the boss chose another target. And after the boss’s turn it was my turn. A fireball in his face and then a huge scythe chop and… down he went! I couldn’t believe it.
Far easier than GameFAQs had led me to believe… though I could have died had things been slightly different. I guess I was a bit lucky.
Anyway, after he was defeated the game got back to normal… more or less. Harder now, for reasons I won’t go into, and darker than it’s been previously. Things are getting serious.
Thirty-seven hours in and still a lot to do.
Dragon Quest VIII
Feb 5th
Not played it again but I did go to GameFAQs to see if it was possible for me to do this fight.
Apparently, I’m at the exact recommended level to do it. Hmm. One problem seems to be that my main character is a boomerang user, which means damage is spread across multiple enemies. Great out in the field. But not so good against a boss.
Anyway, I’ll try again. If I was way too low level I’d probably have binned Dragon Quest VIII now. I’ve still got loads to do, too. I didn’t check to see what it was, but this boss fight is part 41 of the FAQ and there are 67 parts in total. So I’ve probably still got fifteen hours or more after this boss.
Maybe I should just give up and accept the fact that lengthy RPGs aren’t for me any more. I’m too much of a magpie gamer.
Xbox 360
Feb 5th
I uninstalled Final Fantasy XI. I was never going to play it again.
Watched Aeon Flux and Mission Impossible 3 trailers, just because they were in hi-def. D’oh.
Played the Full Auto and FIFA demos again. I’d be really tempted to take a look at the full version of Full Auto if I could be sure they’d sorted out the slow down issues.
Geometry Wars 2
Feb 5th
Hooray!
I was aiming to finally get over 250,000 and I did – three times. Best score was 293,655. Good.
Two things are taking the edge off my happiness, though. Firstly, I managed to get 231,000 in one life during a game and if I’d just held on a little longer I’d have got the “survived 250,000″ achievement as well as the “score 250,000″ one. The another annoying thing is that my arch rival Zomoniac has a score of 356,000, still well above anything I’ve got. Ah well.
Dragon Quest VIII
Feb 5th
Oh hooray.
A lengthy dungeon followed by a boss battle far harder than anything else ever seen. And when you die you start off from a church in the nearest town, so I’m going to have go through the dungeon every time I want to try to kill the boss again.
I have no idea if I’ll even be able to at this level, or whether my tactics are at fault or whether I just need better equipment.
Suffice to say, I did hundreds of hit points in damage to the boss without it blinking while it used its three goes per turn to stamp me into the ground.
Animal Crossing: Wild World
Feb 5th
That’s 200,000 bells for fruit collected during the Eastenders Omnibus. Should have my 800K mortgage paid off this time next week if I keep this up.
Wasn’t up early enough the buy turnips today, anyway.