A Gaming Diary
360
Fable II (360)
Jan 13th
More spoiler-filled Achievements!
The Philanthropist – A gift was sent to an Xbox LIVE friend. Aren’t Heroes nice people? Amusingly, I got this for sending a joke present of an Economy Value Necklace to a friend I saw wandering around the Bowerstone market square. He appaeared as a floating sphere and I had the option to give him a gift, check his stats, or ignore him. It’s not a big thing, but it is nice to see someone else playing the game.
The Rogue – You, or a friend, managed to steal something from a house while people stood nearby. This was a bit difficult. In order to complete a quest I had to do bad things, namely steal items from people’s houses. It had a good outcome, but I got far more bad points along the way than bad ones at the end. Especially as one person saw me stealing from their home and attacked me, so I had to kill them. At this stage, though, I didn’t feel especially bad about it. You see, Max and Sam, inept occultists, had released a banshee into Bloodstone. Said banshee killed my wife Kristen, so Andrea was taken into care. This upset me. I was going to kill Max and Sam in revenge, but didn’t have a chance, so I had to channel my fury somewhere.
The Cliff Diver – You, or a friend, plunged an incredible 500 feet off a cliff. Heights hold no fears for Heroes. This was during a mission to investigate reports of a ghostly pirate haunting a cave. To get to the cave I had to make a huge dive. Nice mission, actually. I had to kill lots of ghostly pirates, then sail a pirate ship to an island where I spent a fun few minutes looking around for all the hidden pirate treasure.
The Celebrity – You, or a friend, are the most famous person in Albion. Heroes deserve to be celebrities! And this popped up at the end of the mission, when I returned to the mainland with lots of treasure and the near-mythical pirate ship.
Now it’s off to see Reaver in his manor house in Bloodstone. But at some point I need to get 100,000 gold so I can buy the house in the graveyard where my undead girlfriend lives, so I can have a zombie wife.
Fable II (360)
Jan 12th
Played this for hours at the weekend after it arrived as a rental from Lovefilm on Saturday morning. I’d guess that I played at least fifteen hours over Saturday and Sunday, quite possibly a lot more. I was thinking I might finish the game in that time, but I don’t seem to be anywhere near the end.
To try and organise my thoughts a little, I’ll go through the Achivements I got while playing. This will, therefore, be a spoiler-heavy post.
The Whippersnapper – A child Hero collected five gold pieces for a fateful purpose. This means I completed the introduction. Where there were choices, I made good ones. It looks like Bowerstone might have been a very different place if I’d made different choices.
The Show-off – You, or a friend, performed a perfect expression and impressed a villager. Heroes are such a posers. Where it says “or a friend” in these Achievements, it means me. I haven’t played any multiplayer. Anyway, this Achievement popped up when I was messing around with the Expression Wheel. Very confusing at first, it soon becomes an easy, if somewhat clumsy, way to make gestures.
The Archaeologist – You, or a friend, excavated a site discovered by the dog and found something. My dog Rufus found a digging spot. It turned out to be a rubber ball.
The Pooch Pamperer – You, or your friend, played fetch with the dog. That little fellow just loves to play. He loves to play with his ball. After running after it frantically as it rolled down a hill, only to see it disappear, I was relieved when it turns out that you don’t have to pick it back up. It’s just permanently in my inventory. Phew.
The Dog Trainer – Your dog, or another Hero’s, has one more trick in his repertoire. The first trick I taught Rufus was the Bunny Hop. I’m glad I remember that. I love Rufus. I’m worried that this’ll be the sort of game where the dog dies as part of the story. I will be very upset if that happens. (Which will, of course, be the point.) It was bad enough when my wife… but I’m getting ahead of myself.
The New Hero – Thag the Impatient has been defeated. Albion has a new Hero. Another Achievement for story progress. I hit a bandit a few times, he fell over, I took his head, Achievement unlocked.
The Workhorse – There is nothing more fulfilling than doing one’s job well! I’m guessing this is for making some swords in Bowerstone Blacksmith. I think I’m a level five blacksmith now, which means I’ve pressed the A button on the controller many, many times. The jobs are all variations on the same thing. Press the A button at the right time and the job’s successful. It’s not very interesting, but it’s not as boring as it could be.
The Spouse – You, or a friend, got married! You don’t remember the wedding night? You were probably drunk. Walking into Oakfield, I was overcome by the serene pastoral beauty of the place, which might explain why I decided to marry the first woman I saw there. She was Rachel, a farmer. Loving, caring, good-natured, sweet… and married with two children. Her husband moaned and complained, but I wooed her away from him and soon we were married and living in her old house on the edge of Oakfield.
The Persuader – You, or a friend, convinced someone to hand over a present. My first present came from Rachel, shortly after we married. I wish I could remember what it was.
The Parent – You, or a friend, have contributed to the population of Albion. Soon we had a beautiful baby, Sue. I decided not to marry anyone else and stay with Rachel forever.
The Muse – The whole of Albion has heard the songs you’ve commissioned about yourself. Show-off. They’re not very good songs, but – hey! – they’re about me!
The Hero of Strength – You were there when the Hero of Strength was recruited. Another story Achievement. The Hero of Strength is called Hannah, or Hammer, and I like her a lot.
The Hero of Many Names – You, or a friend, changed titles. We still know who you really are. No one hides from us. I’ve been through a few names. I’m currently Lionheart, which is a bit dull, but does have appropriate levels of heroness.
The Bigamist – Marriage is so great, one might as well do it twice! Um, yes. I was fully intending to keep Rachel as my one and only wife. But I got a mission to break a woman’s heart. I couldn’t do that and the only other option was to marry her. So Alex became my second wife. We moved into a nice house next to the pub in Bowerstone and soon had a child, Sally. I juggled these two wives for a while, until tragedy struck. I got a bounty hunter mission to clear some killer beetles from a house in Oakfield. On getting there, I discovered that it was my house, that the beetles had killed my wife and that my child had been taken into care. A sad, sad day. I decided to rent out the house, as I couldn’t bear to live there any more. (Since then I’ve bought a couple of businesses, too, and now have a tidy little income coming in every five minutes.)
The Illustrated Hero – Tattoos are forever. Just like this achievement. My wife – real life wife, who was watching me play – said I should get a tattoo. So I did.
The Archmage – Five human enemies were killed with one magnificent spell. I cast a lightning spell and five bandits died. I guess they must have been very puny bandits, because that doesn’t normally happen.
The Paragon – You, or a friend, have taken morality to its utmost extreme. Neutral Heroes are so boring. I was in The Spire for ten years. Ten years! During this time I was ordered to kill the closest thing I had to a friend in that place. I refused. He was an empty, babbling shell, not the man I sailed across the ocean with all those years ago, but he was still my friend. It was at that point that became saintly enough to earn this Achievement.
The Hero of Will – You were there when the Hero of Will was recruited. Ten years it took. Ten years! Coming back, I found Albion to be a subtly different place. The Temple of Light was bigger, Westcliff was much improved and, most importantly, my little girl Sally was old enough to follow me around and ask for presents. It was good to see her all grown up, but I wonder where Sue is now. Since leaving The Spire I’ve been as good as I ever was. Well, apart from marrying a whore in Bloodstone. Kristen, her name is. We have a baby daughter called Andrea. I paid 2,000 gold to keep a blackmailer from telling Alex. She doesn’t need to know – though I surprised she didn’t find out when she popped up out of nowhere while I was looking for a new house for Kristen and me in Bloodstone. Anyway, at some point I need to walk up the hill to Reaver’s mansion to try and recruit the third Hero. But first I need a farmer’s hat, a strumpet’s skirt and a corset…
Dead Space Dismemberment Demo (360)
Jan 9th
TOO. HARD.
No, really. I tried the demo three times and died each time, even once I’d worked out I could change weapons and make it brighter so I could see what was going on.
It seems nice enough, but I couldn’t work out if I had a health bar or anything and each time I played would think I was doing okay until I suddenly found myself dead.
Saints Row 2 (360)
Jan 9th
Snatch and Mayhem. The Snatch activity was very easy indeed – I only needed six “hos” for the final level and could take three at a time, but trying to do $500,000 worth of damage in Mayhem is proving tricky. Mainly because police cars keep running me over, to be fair.
Best Games Ever
Jan 6th
Okay, so I suppose it’s the right time to do this. Some surprising omissions, which show how my gaming tastes seem to be changing. Mostly gone are the games that are wonderful but which I only played once. Portal, last year’s number ten, was the hardest to cut. Super Mario Galaxy I played for a while, loved, but then never went to back to, so that was a hard cut, but one that I didn’t have to agonise over. Oblivion is a victim of Fallout 3. Fallout’s clearly the better game, but I’ve not played it nearly enough to put in the top ten. Halo 3 I forgot about until writing this paragraph. What’s left are, with a couple of exceptions, games that have kept on giving over a number of years and fewer of the brilliant, short-lived explosions of gaming.
(I’ve also resisted the temptation to add Little Big Planet, but I wouldn’t be too surprised to see it in here next year.)
10. (NE) Peggle (PC/iPod) – If you added up all the hours I’ve spent on games over the last couple of years, I think Peggle would probably come out on top. You might think it’s completely random, but the fact is that you can get better at it over time. Impossible challenges become possible not simply through luck, but also through your increased knowledge and skills. Which is to say, it’s a game. A real, proper game. Fearfully addictive, impeccably designed, incredibly polished. It is, I think, pretty much perfect. And I love it. The iPod version isn’t quite as good – there’s the odd bit of weirdness with ball movement and the lack of a “speed up” button hurts it – but it’s still Peggle.
9. (NE) Animal Crossing: Let’s Go To The City (Wii) – My heart will probably always belong to the DS version, because that helped me through the long distance stage of my relationship with my now-wife. However, the Wii version is just better. It’s the same, but more so, with more items, characters, dialogue, activities, etc. There’s just something wonderfully relaxing about having a Crossing town to pop into after a hard day and I hope the series keeps on being updated and I hope it never changes too much.
8. (NE) GTA IV (360) – The best GTA game – though Saints Row 2 gives it a run for its money – with the best characters in any game, ever. Sure, I’m so pathetic that Suikoden 2 made me cry back in the day, but never have I cared for characters as much as I cared for Niko Bellic and chums. But the game was also incredibly good. The cover system made shooting people a joy, the car handling was new, different and fun and Liberty City was am amazing place to have adventures. Still, if it wasn’t for Niko, this wouldn’t have quite made the top ten.
7. (8) Disgaea: Afternoon of Darkness (PSP) – I don’t play it as much as I think I should, but that doesn’t stop it being one of the best games ever made. It’s an SRPG sandbox, with depths I’ve never reached. In all the years I’ve played, I’ve still only skated on the surface. The PS2 and DS versions are excellent, excellent games, but the PSP version gets my vote. I miss the DS version’s map, but it’s a lot smoother. It shouldn’t matter in a turn-based game, but I find the technical issues in the DS version very distracting. I’m just shallow like that sometimes.
6. (4) Mr Driller: Drill Spirits (DS) – I still play this fairly often, years after I first played it. I would really, really like a sequel please, Namco. But I don’t really need one, as there are still several stages in the main game that I’ve yet to clear. The 1500m stage has kept me going for a couple of years so far.
5. (5) Crackdown (360) – Same place as last year, despite the fact that I’ve not played it. I always think about it, though, and it’s never getting traded or sold. I will go back one day. I keep nearly playing it, but instead play newer games. I think I need to set a day aside soon, reset the city and go for it. I’ll jump around, shoot lots of bad guys and maybe even drive a car or two. The layout of the city is imprinted into my brain. I can run round it in my head even now. The best superhero game ever made.
4. (NE) Hitman: Blood Money (360) – I can’t quite believe this has never made my top ten before. Maybe it’s only in the last year that I’ve come to fully appreciate it. Each level is a puzzle with multiple solutions. Even if you’re going for a Silent Assassin rating there are different ways to approach levels. It’s an amazing balancing act, to give you so many ways to do things without making the game too easy. Also, very importantly, the game’s great fun when things go wrong, as well as when they’re going right. When your disguises work, when you stroll through levels unnoticed and untouched, you feel amazing. When you’re caught and the guns come out and you have to salvage something from the situation, the panic rises, the rag-dolls fly and, well, normally you die. But sometimes you don’t. It’s such a shame that the demo was just the tutorial level, as showing people the controls and rules of the game doesn’t show them the game itself. It doesn’t help, either, that the fist real level is easily the weakest of the bunch. I guess you’ll just have to take my word for it – this is the fourth best game ever made.
3. (RE) OutRun 2006: Coast 2 Coast (Xbox/PSP) – Dropped out of my top ten last year, because I’m an idiot. A game I’m still playing after it’s been out for years. A small selection of short stages. A small selection of cars, many of which feel very similar indeed. And the PSP’s analogue nub to contend with. Yet it’s still absolutely brilliant to play and feels fresh and exciting every time you start it up. How good must the two first levels be, to still be fun after all this time? Third-best-game-of-all-time good, that’s how good. There’s a version coming to Live Arcade and the Playstation Network any time now. I can’t wait.
2. (3) ICO (PS2) – Every year this seems to climb the top ten, despite me not having played the game. I should play it through again sometime, to make sure it’s worthy of this high praise. I know I’ll get annoyed by the combat. I know I’ll get stuck on some puzzles I should remember how to complete. I know I’ll get incredibly frustrated… but I’ll be back with Yorda in that lonely castle. I’ll see the sun again, the trees, the windmill, the great crumbling towers and bridges, the halls, the caverns… the beach. Yes, yes. I need to play this again.
1. (1) Doom (PC/360) – No surprise to see this year, what with it being the best game ever and all. It’s never been bettered. It’s looking likely that it never will be. The perfect combination of controls, weapons, enemies and level design. But can we have Doom II on Live Arcade please?
Saints Row 2 (360)
Jan 5th
I put about thirty hours in to this over a four-day New Year weekend. Let’s see what Achievements I got! (Spoilers abound.)
Remind Me of the Babe – Defeated the Sons of Samedi – The first one was for defeating one of the gangs, the faux-voodoo Sons of Samedi. They were no trouble, really, despite their voodoo-doll based powers.
Going the Distance – Threw someone a long, long way – One of the Activities in the game involves protecting celebrities from crazed fans. Sometimes the best way to protect them is to throw their fans off tall buildings, which is how I got this Achievement.
Love Thy Neighbor – Grabbed 50 human shields – I think this one speaks for itself. Sometimes I let them live.
Seppuku – Defeated the Ronin – Another gang defeated. A final fight on a burning boat, a sword fight. It was easy, but took a while and I wished I could just whip out my gun and shoot the boss.
Brother’s Keeper – Defeated the Brotherhood – And the third gang went down. Again, no trouble. (This might well be down to dual-wielding Kobra pistols with unlimited ammo, possibly the best thing I’ve unlocked all game.)
A Brighter Future – Defeated the Ultor Corporation epilogue – And that was the main story done. But that wasn’t the end, oh no.
Do Not Talk About It – Completed all levels of Fight Club – Melee combat mini-game, don’t think I failed a level. It’s not very hard.
Hello 47 – Killed all Hitman targets – My favourite Achievement name and my favourite Activity. Having read on a forum that it’s impossible to do these missions without referring to a FAQ, I decided to do it without cheating. Took me ages to find one target, but that was the only trouble I had. Excellent, satisfying tasks.
Vengeance – Exacted revenge on Julius – I suspect that if you’ve played the first game to completion, this Achievement description contains a huge spoiler. However, this secret final mission made little sense to me. I found out how to start it online and was slightly annoyed, as I’d already been very close to finding it myself. Fun mission, though.
Ambulance Chaser – Completed all levels of Insurance Fraud – This involves throwing yourself in front of cars and getting lucky with traffic spawns. Had to restart a few levels, but apart from level six of one of the instances I didn’t have any problems.
Reality Star – Completed all levels of FUZZ – Dress up as a cop, indulge in great brutality to help the ratings of a reality TV show. Brilliant fun. I wish there was more of this one.
Of course, that doesn’t include the random messing about, buying houses and businesses, the other Activities I’ve played but not completed or any Diversions. There are still some Activities, like Demolition Derby and Drug Trafficking, that I’ve not even tried yet. It’s the game that keeps on giving.
Now, if I could unlock infinite shotgun ammo for my pimp cane…
Saints Row 2 (360)
Dec 31st
Immense fun, but I’m honestly having trouble remembering exactly how the time got filled last night. I think I just did all the stronghold missions I had available and then a couple of Hitman missions. Bought a place to store boats, so now I won’t have to spend too long looking for something to steal next time I need to get anywhere watery.
Oh, and the new pistol I unlocked the night before last is awesome.
Saints Row 2 (360)
Dec 30th
Very much fun. Hours pass very quickly. I unlocked a pimp suit for successful “ho-ing” and a new type of pistol for appearing on reality TV show “Fuzz”.
And I also got my second Achievement last night, for singing along to the radio. Um, okay.
Saints Row 2 (360)
Dec 29th
Technically dodgy, graphically a bit poor, buggier than it should be (I had to do the first tutorial mission twice because the first time I tried my AI companion got stuck and couldn’t move), etc.
However, it’s also very, very fun. It’s a packed sandbox of fun and frolics. The first few hours are just constant discovery. Things you do in GTA games for fun trigger little diversions. I went into aim mode and pointed my gun at a pedestrian to see what would happen. I expected them to swear at me or run off, instead I triggered a little mugging mini game, where you have to keep your gun aimed at a person until they drop their money. I hijacked a car with a passenger, which started a little hostage-taking mini game. Just lots and lots of small things like that.
In the original Saints Row there was always this awful feeling that the developers just might be trying to take things seriously, now there’s no doubt that everything’s being played for laughs.
And I created a character who’s a heavily-bearded, morbidly obese English chap, which adds to the fun. Especially when I’m wearing my lovely green and pink tube top.
Stingy with the Achievements, though. In five or so hours of play I’ve managed to get five points.
Dash of Destruction (360)
Dec 19th
Rubbish advergame. Still, I played the single player part to completion. I don’t think I can be bothered to try multiplayer to get the final ten gamerpoints, though.