360

Word Soup Demo (360)

A bit like Bookworm.

Seems all right.

Might spend 400 points on it, because I think the wife would get good value from it.

Weapon of Choice Demo (360)

A highly playable Contra-style shooter with what must be intentionally vile graphics. I mean, really. It looks like someone ate every side-scrolling platform shooter ever made and then vomited them up over some Jackson Pollock paintings. Assuming Jackson Pollock had painted in neon.

I’m tempted to punt 400 points on it, though, because it is good fun.

In The Pit Demo (360)

One of those rare games with no graphics. You play a blind monster that lives in the dark, so have to hunt by sound. A nice (if not original) idea, which works well. No way on earth I’m paying 400 points for it, though. Two hundred would be highly unlikely to make me buy it. A hundred points and I’d almost definitely give it a go, though.

A Kingdom for Keflings Demo (360)

Light, easy village building game. The sort of thing I’ll like and the wife will love. A definite pay day purchase for 800 points. Wouldn’t pay any more for it, I don’t think.

Far Cry 2 (360)

There are games that have got better reviews while I was away on holiday, but none of them seemed like they’d fit me so well. Satisfying gunplay in an open world? Sounds very much like my kind of thing. And, luckily, I was right. Every gun fight is fun and the world is lovely. I’ve only done one story mission since the tutorial ended – everything else has been exploration, opening safe houses and doing a couple of missions for the gun seller.

The only really annoyance is that sometimes the game doesn’t seem to spawn the correct number of enemies by safe houses, meaning you can get to them, kill everyone, but still not unlock them.

And the lack of saving opportunities means that you can’t just have a quick blast – and sometimes dying means losing a lot of progress.

But, you know, it’s nice to have a game where dying has real consequences for once. Also, very little of the repetition you may have to do is annoying. The fights are always different and it’s only really redoing the danger-free diamond pickups that grates. An option to save after each of those would have been very welcome indeed.