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A Gaming Diary
A Gaming Diary
May 2nd
Still great fun on a second play through. More fun, probably. Not a full-price buy, but I’ll try to get a rental or Goozex it or something.
May 2nd
Played a few rounds as Sackboy, in an awesome example of gaming crossovers. (Or cross-promotional marketing, if you have horns and a tail.) It’s a very relaxing game to play on a Saturday morning. No great revelations – it’s the same game it’s always been with a few tweaks and new, slightly different, control scheme – but it’s polished and solid.
May 2nd
A couple of Achievements this morning, one for getting my A licence, one for finding all the parking garages. Annoyingly, according to my stats screen, there’s still one gas station I’ve not found. I wonder where that could be?
May 2nd
I’d heard there was an update, so thought I better download it. Once I had, I thought I’d have a quick go. Forty-five minutes later I managed to stop playing. I do wish this had sold more, partly because it’s so lovely, partly because I want to reach Mars one day.
May 2nd
It’s so nice to play this during the day; I normally only see McNulty in the dark. I delivered a shirt from Rodeo to Mott, dug up a ton of gyroids and bought an awesome space helmet.
May 2nd
Very nice. Very linear, made up of obvious rooms and corridors in a jungle setting, but it looks lovely and features smooth, violent and satisfying combat. I’m not sure if I’d want a whole game of the same thing for eight hours, but the demo is great piece of free game.
However, it features one of my biggest annoyances in demos – you get the boss introduction scene and then the demo ends. Boss fights can break a game, though, so one of the most important things for a demo to show me is what the boss fights are actually like. Boo.
May 1st
Played three more games with my wife last night. Had our first repeated question, which I managed to get wrong again. Oops.
May 1st
Spent some time trying out three of the legendary cars. They’re fun. I love the General Lee… sorry, Cavalry Bootlegger. It’s got the correct horn noise and everything. Perfect for doing huge jumps. I won a few more events, too, so I’m getting close to getting my A-class licence.
I wish I could remember how the stunt stuff works, though. I’m having real trouble with that. I’m not sure if there are extra controls when you’re in the air, or if it’s just a question of hitting jump after jump, or something else. Got some great takedowns with the Nighthawk, mind. I think Road Rage events are probably my favourite.
May 1st
I would have much preferred a single player demo. Trying to work out how everything worked while being shot at by other people wasn’t much fun. Only played one game and first impressions are poor. The swinging mechanism I can’t quite work out, the guns appear to be a bit rubbish, the graphics aren’t up to much and it just all felt a bit off. Might be a question of getting used to it or it might just be rubbish. I’m leaning towards the latter right now, and would be leaning that way a lot harder if one of Twitter chums didn’t seem to be enjoying it so much.
May 1st
Only a local two-player demo and the wife was in bed when I downloaded it at six o’clock this morning, so it was just a case of playing against standing opponents. Not an awful lot of fun, but gave me a chance to go “oooooh” at how nice it looked and try to remember some of the controls. Loved this on the Dreamcast, will probably love it this generation too, if the single player difficulty hasn’t been set too high. I can’t imagine I’d be able to compete online with it.