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Prinny: Can I Really Be The Hero? (PSP)

Mar 3rd

Posted by That Rev Chap in PSP

No comments

The first time I faced the Chefbot 9000 he killed me two hundred and fifty times before I finally took him down.

The second time I faced him I lost one hundred and twenty seven lives before he died.

Last night I faced him for the third time and lost one life, then killed him on my second attempt.

Obviously there’s some luck there, but it shows how much practice helps in this game.

disgaea, prinny

Animal Crossing: Let’s Go To The City (Wii)

Mar 3rd

Posted by That Rev Chap in Wii

No comments

For a game subtitled “Let’s Go To The City” it’s been an awful long time since I actually went. A couple of weeks, at a guess. Mostly I just hang around McNulty, picking fruit, checking the shops and chatting to anyone I bump in to. Just a quick way to unwind after a day at work.

animal crossing

Killzone 2 (PS3)

Mar 2nd

Posted by That Rev Chap in PS3

No comments

Traded in some old games on Friday and picked up Killzone 2 and Halo Wars. Halo Wars hasn’t got a look in yet, because I’ve been enjoying Killzone 2 way too much. It’s my kind of shooter, a game where the actual shooting is the core of the experience. There’s not much of a story or anything else, it’s all about you and the enemy. The AI is good, the maps and weapons allow for different tactics, engagements never play out in quite the same way twice. It reminds me a lot of Halo in that respect. Also, in the six or seven hours I’ve played, the difficulty level has been absolutely spot on. A few sticking points, but nothing that’s held me up for too long. Just hard enough to make me think a bit, but not tricky enough to be annoying.

I’m enjoying it enormously. The speech is a bit rubbish and the graphics are very muted, colour-wise, but that ends up helping the game, because it makes it a lot easier to spot the glowing eyes of your enemies. No, really. In a shanty town or a desert village you need everything to be grey and brown so you can see where to shoot. And the controls, which I hated when I first played the demo, aren’t an issue any more. After playing the demo so many times, I came into the game comfortable with the controls and have only thought about them when I’ve realised I’m not thinking about them, if you see what I mean. (Oh, apart from the tacked-on bits that use the motion centre for turning wheels and setting bombs, which are rubbish, but which don’t get in the way.)

The demo didn’t lie to me – the full game is incredibly good fun. I couldn’t recommend it to everyone, because I know some people need more than shooting, probably would’t be able to get used to the controls and wouldn’t be able to stand the macho, sweary space marines, but it fits me like a custom-made glove.

killzone

Prinny: Can I Really Be The Hero? (PSP)

Mar 2nd

Posted by That Rev Chap in PSP

No comments

Not quite. I got to the final boss, but then in a fit of self-sabotage I used my Prinny bomb attack with wild abandon. Now, the Prinny bomb attack uses your lives to send Prinnies hurtling from the sky. I spent so much time watching the boss’s health bar that I forgot to watch my stock of lives and was quite surprised when the attack stopped due to me having no lives left. Oops. I didn’t even get the boss off his first form. (I’m assuming he has several, being a final boss and all.) So it’s back to the beginning of the game again. Fine by me.

At least now I have unlocked all the villagers. Also I unlocked a few awards. They’re pretty special – the first game about thirty hours into the game and was the award for unlocking all the villagers. Shortly afterwards I got an award for doing three levels in gold time and one for killing ten thousand enemies.

disgaea, prinny

Animal Crossing: Let’s Go To The City (Wii)

Mar 2nd

Posted by That Rev Chap in Wii

No comments

For the first time in months, I missed a day over the weekend. Went to London with my wife to meet up with some of her knitting forum friends and didn’t get back until nearly nine o’clock. Only remembered about Animal Crossing when I woke up on Sunday morning. Anyway, we’ve finally got a new neighbour! She’s a pig called Gala and has moved in to the little cluster of houses down near my wife’s house in the bottom left of the map. Seems nice, but I’ve not really had a chance to talk to her yet.

animal crossing

Noby Noby Boy (PS3)

Feb 26th

Posted by That Rev Chap in PS3

No comments

And I’m enjoying this a lot, too. No new trophies or anything, but I did reach a personal goal of getting Boy to over 500 metres in length.

noby noby boy

Prinny: Can I Really Be The Hero? (PSP)

Feb 26th

Posted by That Rev Chap in PSP

No comments

Still enjoying this. A lot. I wrote a review.

disgaea, prinny

Animal Crossing: Let’s Go To The City (Wii)

Feb 26th

Posted by That Rev Chap in Wii

No comments

Pff. Still no new resident to replace Eloise. On the plus side, Wendell gave me a picture of KK Slider to colour in.

animal crossing

Prinny: Can I Really Be The Hero? (PSP)

Feb 25th

Posted by That Rev Chap in PSP

No comments

Just shy of seventeen hours, all lives lost. But now I’ve restarted with my collection of items intact, all practice stages unlocked and a new move. Hooray!

disgaea, prinny

Noby Noby Boy (PS3)

Feb 25th

Posted by That Rev Chap in PS3

No comments

Intended to go the moon, but got an interesting earth stage when I started up, so played around there for ages. Made a hybrid of a man and a bird, somehow, and got a Trophy for doing so. I love not knowing what the trophies are in this game. Playing around is its own reward, but when a Trophy pops up, it’s a wonderful surprise.

Of course, I’ve spoiled that one for you now. Ain’t I a stinker?

noby noby boy
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    • deKay's Blog » Blog Archive » I am the Face of Words With Friends: [...] well and stolen, but there’s another place the image appears. Here. The original...
    • gospvg: Thanks for the quick update, I think I'll sit on the fence on this yet.
    • supert3d: Totally agree, this is a real shame that it's so hard to actually slice that rope. I end up just...
    • That Rev Chap: Thanks for the reply, Steve. I'm glad you'll be working on the controls - the actual emulation...
    • Niaz: Well played & very close fought battle, Rematch?
    • Steve Wilcox: Thanks for your input "that Rev Chap". We're working on the control issues and our first revision...
    • Lufferov: Yup, you had at least three tiles that meant you could de exactly what I did. Each time I was...
    • Derek: Sorry about the lack of instructions. We're working on adding that into the game. In the meantime,...
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