InvertY.com
A Gaming Diary
A Gaming Diary
Jan 7th
Something new and interesting happened when I played last night!
However, I forget what. I’m sure there was something, though…
Maybe not.
Jan 7th
How am I having trouble with the 300K challenges? I’m sure they fell easily when I played on the PC.
Harumph.
Jan 6th
Okay, so I suppose it’s the right time to do this. Some surprising omissions, which show how my gaming tastes seem to be changing. Mostly gone are the games that are wonderful but which I only played once. Portal, last year’s number ten, was the hardest to cut. Super Mario Galaxy I played for a while, loved, but then never went to back to, so that was a hard cut, but one that I didn’t have to agonise over. Oblivion is a victim of Fallout 3. Fallout’s clearly the better game, but I’ve not played it nearly enough to put in the top ten. Halo 3 I forgot about until writing this paragraph. What’s left are, with a couple of exceptions, games that have kept on giving over a number of years and fewer of the brilliant, short-lived explosions of gaming.
(I’ve also resisted the temptation to add Little Big Planet, but I wouldn’t be too surprised to see it in here next year.)
10. (NE) Peggle (PC/iPod) – If you added up all the hours I’ve spent on games over the last couple of years, I think Peggle would probably come out on top. You might think it’s completely random, but the fact is that you can get better at it over time. Impossible challenges become possible not simply through luck, but also through your increased knowledge and skills. Which is to say, it’s a game. A real, proper game. Fearfully addictive, impeccably designed, incredibly polished. It is, I think, pretty much perfect. And I love it. The iPod version isn’t quite as good – there’s the odd bit of weirdness with ball movement and the lack of a “speed up” button hurts it – but it’s still Peggle.
9. (NE) Animal Crossing: Let’s Go To The City (Wii) – My heart will probably always belong to the DS version, because that helped me through the long distance stage of my relationship with my now-wife. However, the Wii version is just better. It’s the same, but more so, with more items, characters, dialogue, activities, etc. There’s just something wonderfully relaxing about having a Crossing town to pop into after a hard day and I hope the series keeps on being updated and I hope it never changes too much.
8. (NE) GTA IV (360) – The best GTA game – though Saints Row 2 gives it a run for its money – with the best characters in any game, ever. Sure, I’m so pathetic that Suikoden 2 made me cry back in the day, but never have I cared for characters as much as I cared for Niko Bellic and chums. But the game was also incredibly good. The cover system made shooting people a joy, the car handling was new, different and fun and Liberty City was am amazing place to have adventures. Still, if it wasn’t for Niko, this wouldn’t have quite made the top ten.
7. (8) Disgaea: Afternoon of Darkness (PSP) – I don’t play it as much as I think I should, but that doesn’t stop it being one of the best games ever made. It’s an SRPG sandbox, with depths I’ve never reached. In all the years I’ve played, I’ve still only skated on the surface. The PS2 and DS versions are excellent, excellent games, but the PSP version gets my vote. I miss the DS version’s map, but it’s a lot smoother. It shouldn’t matter in a turn-based game, but I find the technical issues in the DS version very distracting. I’m just shallow like that sometimes.
6. (4) Mr Driller: Drill Spirits (DS) – I still play this fairly often, years after I first played it. I would really, really like a sequel please, Namco. But I don’t really need one, as there are still several stages in the main game that I’ve yet to clear. The 1500m stage has kept me going for a couple of years so far.
5. (5) Crackdown (360) – Same place as last year, despite the fact that I’ve not played it. I always think about it, though, and it’s never getting traded or sold. I will go back one day. I keep nearly playing it, but instead play newer games. I think I need to set a day aside soon, reset the city and go for it. I’ll jump around, shoot lots of bad guys and maybe even drive a car or two. The layout of the city is imprinted into my brain. I can run round it in my head even now. The best superhero game ever made.
4. (NE) Hitman: Blood Money (360) – I can’t quite believe this has never made my top ten before. Maybe it’s only in the last year that I’ve come to fully appreciate it. Each level is a puzzle with multiple solutions. Even if you’re going for a Silent Assassin rating there are different ways to approach levels. It’s an amazing balancing act, to give you so many ways to do things without making the game too easy. Also, very importantly, the game’s great fun when things go wrong, as well as when they’re going right. When your disguises work, when you stroll through levels unnoticed and untouched, you feel amazing. When you’re caught and the guns come out and you have to salvage something from the situation, the panic rises, the rag-dolls fly and, well, normally you die. But sometimes you don’t. It’s such a shame that the demo was just the tutorial level, as showing people the controls and rules of the game doesn’t show them the game itself. It doesn’t help, either, that the fist real level is easily the weakest of the bunch. I guess you’ll just have to take my word for it – this is the fourth best game ever made.
3. (RE) OutRun 2006: Coast 2 Coast (Xbox/PSP) – Dropped out of my top ten last year, because I’m an idiot. A game I’m still playing after it’s been out for years. A small selection of short stages. A small selection of cars, many of which feel very similar indeed. And the PSP’s analogue nub to contend with. Yet it’s still absolutely brilliant to play and feels fresh and exciting every time you start it up. How good must the two first levels be, to still be fun after all this time? Third-best-game-of-all-time good, that’s how good. There’s a version coming to Live Arcade and the Playstation Network any time now. I can’t wait.
2. (3) ICO (PS2) – Every year this seems to climb the top ten, despite me not having played the game. I should play it through again sometime, to make sure it’s worthy of this high praise. I know I’ll get annoyed by the combat. I know I’ll get stuck on some puzzles I should remember how to complete. I know I’ll get incredibly frustrated… but I’ll be back with Yorda in that lonely castle. I’ll see the sun again, the trees, the windmill, the great crumbling towers and bridges, the halls, the caverns… the beach. Yes, yes. I need to play this again.
1. (1) Doom (PC/360) – No surprise to see this year, what with it being the best game ever and all. It’s never been bettered. It’s looking likely that it never will be. The perfect combination of controls, weapons, enemies and level design. But can we have Doom II on Live Arcade please?
Jan 6th
Mainly played Heart Attack mode. Got high scores on a couple of the SP routes for the first time. Annoyingly, I always muck up one stage – and it’s always a different one. It’s not uncommon for me to end one stage per go with a negative number of hearts. I need more consistency.
I haven’t bothered doing a Top Ten Best Games Ever this year yet. If I do, I know this will have to be on there.
Jan 6th
Forgot to play this until nine o’clock last night. Strange.
Just wandered around a bit, sold some fruit, got a new emotion. Nothing of any great excitement.
Jan 5th
I put about thirty hours in to this over a four-day New Year weekend. Let’s see what Achievements I got! (Spoilers abound.)
Remind Me of the Babe – Defeated the Sons of Samedi – The first one was for defeating one of the gangs, the faux-voodoo Sons of Samedi. They were no trouble, really, despite their voodoo-doll based powers.
Going the Distance – Threw someone a long, long way – One of the Activities in the game involves protecting celebrities from crazed fans. Sometimes the best way to protect them is to throw their fans off tall buildings, which is how I got this Achievement.
Love Thy Neighbor – Grabbed 50 human shields – I think this one speaks for itself. Sometimes I let them live.
Seppuku – Defeated the Ronin – Another gang defeated. A final fight on a burning boat, a sword fight. It was easy, but took a while and I wished I could just whip out my gun and shoot the boss.
Brother’s Keeper – Defeated the Brotherhood – And the third gang went down. Again, no trouble. (This might well be down to dual-wielding Kobra pistols with unlimited ammo, possibly the best thing I’ve unlocked all game.)
A Brighter Future – Defeated the Ultor Corporation epilogue – And that was the main story done. But that wasn’t the end, oh no.
Do Not Talk About It – Completed all levels of Fight Club – Melee combat mini-game, don’t think I failed a level. It’s not very hard.
Hello 47 – Killed all Hitman targets – My favourite Achievement name and my favourite Activity. Having read on a forum that it’s impossible to do these missions without referring to a FAQ, I decided to do it without cheating. Took me ages to find one target, but that was the only trouble I had. Excellent, satisfying tasks.
Vengeance – Exacted revenge on Julius – I suspect that if you’ve played the first game to completion, this Achievement description contains a huge spoiler. However, this secret final mission made little sense to me. I found out how to start it online and was slightly annoyed, as I’d already been very close to finding it myself. Fun mission, though.
Ambulance Chaser – Completed all levels of Insurance Fraud – This involves throwing yourself in front of cars and getting lucky with traffic spawns. Had to restart a few levels, but apart from level six of one of the instances I didn’t have any problems.
Reality Star – Completed all levels of FUZZ – Dress up as a cop, indulge in great brutality to help the ratings of a reality TV show. Brilliant fun. I wish there was more of this one.
Of course, that doesn’t include the random messing about, buying houses and businesses, the other Activities I’ve played but not completed or any Diversions. There are still some Activities, like Demolition Derby and Drug Trafficking, that I’ve not even tried yet. It’s the game that keeps on giving.
Now, if I could unlock infinite shotgun ammo for my pimp cane…
Jan 5th
So, how did my wife and I see the New Year in? In the pub? No. In a posh nightclub? No. With friends and family? No. We sat inside and watched the Animal Crossing countdown. It’s that sort of game.
Jan 5th
After years of on-and-off trying, yesterday I finally completed the OutRun2SP 1-Stage Continuous goal. An actual, honest-to-goodness, fist-in-the-air moment. Go me! Then I decided to try some of the mission based modes, which I’ve hardly touched. And then my battery ran out. D’oh.
Dec 31st
Immense fun, but I’m honestly having trouble remembering exactly how the time got filled last night. I think I just did all the stronghold missions I had available and then a couple of Hitman missions. Bought a place to store boats, so now I won’t have to spend too long looking for something to steal next time I need to get anywhere watery.
Oh, and the new pistol I unlocked the night before last is awesome.
Dec 31st
Rodeo needs to stop losing his key. Like, seriously. Every other day he’s lost it and I have to spend hours (well, minutes) fishing around for it. He needs to tie it to something. Or just leave his house unlocked. It’s not like anything bad’s going to happen to it in McNulty. We have old school small town values, you know. Community spirit, neighbourliness, suspicion of outsiders, a Cthulhu-worshipping underground cult, etc.