A Gaming Diary
Castlevania: Dawn of Sorrow
So, having over nintety percent of the souls I decided to go back to those spikes and try everything again.
And one that hadn’t worked first time I’d tried, one that had seemed an obvious way of getting past them, suddenly just worked. Why it didn’t before, I don’t know. But it worked. And I went through. So I cleared out that area, including secret wall and spinning door.
That done, I decided I might as well go see the final boss. So I did. First time I met him he killed me because I forgot to check my health, but second time I won easily. Even had a High Mind Up left over at the end of it. And hundreds of health items. Locusts rule.
So that’s done. Apart from two secret monsters – I’ve seen one of them once, but died before saving – to add to the list. And there’s a couple of rooms ‘ve seen, but I’ve not managed to save after seeing them. And then there’s the last ten percent or so of the souls.
Oh. And all the other modes that I’ve unlocked and not tried yet.
Whether I’ll do all that I don’t know, but I’d be very surprised if I didn’t at least try Julius Mode at some point in the future.
Oh, and I had sixteen hours and fifty-eight minutes on the clock at the end of the game. Call it eighteen or nineteen if you include times I died. I was level, oh, I dunno, sixty-something-low. Sixty-two, possibly.
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