A Gaming Diary
Archive for March, 2009
Animal Crossing: Let’s Go To The City (Wii)
Mar 11th
Now 12,000 bells away from being able to pay off current mortgage. Nearly there…
Also, our new town tune is The Imperial March. Awesome.
Mirror’s Edge (360)
Mar 10th
Last night I tried this for a final time. It’s going back to Lovefilm today. When it’s good it’s very, very good, but it can be extremely annoying. The LB button (used to jump) isn’t as responsive as I’d like, I keep jumping to my death instead of wall running and – the final straw – I jumped into a pit and couldn’t find my way out. I couldn’t seem to jump to reach anything to hang on to.
Oh, and when I started the game last night, it hadn’t saved any of my progression in my previous session, so I had to do it all over again.
With longer sessions and less to play it would be a lot better, though. The annoyances wouldn’t be as great. If I can ever get a cheap copy that comes bundled with the DLC I’d be interested. I might give up on the 360 version and go with the PS3 version, though. I think L1 would be a lot nicer to use than LB, basically.
Animal Crossing: Let’s Go To The City (Wii)
Mar 10th
Last night I sold a lot of fruit and am now only 40,000 bells away from being able to pay off my current mortgage. Exciting times!
The Chronicles of Riddick: Dark Athena Demo (360)
Mar 9th
The other Vin Diesel game. I didn’t care much for the Xbox original, unlike most people, so this demo would have had to have been amazingly good to get me interested in the game. It wasn’t. I wandered around, took over some drones, shot some guards, then turned the game off because I was a bit bored.
Wheelman Demo (360)
Mar 9th
The first of the double bill of Vin Diesel demos. Only played the first mission in the demo and had a riotously entertaining time. Loved every second of it. It looks and feels a little cheap, but it was great fun. Shunting your car using the right analogue stick is a little bit of genius.
Killzone: Liberation (PSP)
Mar 9th
For part of the weekend I managed to tear myself away from Prinny and try this out. Seems good, actually, but after the tightness and perfection of Prinny, it’s bound to suffer in comparison. The top-down view was a hugely intelligent decision and the game seems to have been made with quite a lot of care – it’s just that the analogue moving and aiming can’t help but feel a little wooly and imprecise. Poor game. If I’d played it before Prinny – I got them both on the same day – I’m sure I’d have been far more impressed.
Prinny: Can I Really Be The Hero? (PSP)
Mar 9th
I’ve got all the torn letters now. Hooray! I guess I’ll have to go and fight the final boss now, though I’m not sure I have enough lives left after losing a huge amount on a difficult section in one of the levels. Also, I’ve got to Morgan in the boss rush and I haven’t worked out how to deal with him. His normal form took me a while – twenty lives or so – but the upgraded form doesn’t appear to be leaving me any openings. It is, of course, I’ve just not been able to spot them yet.
Killzone 2 (PS3)
Mar 9th
Tried out the online multiplayer on Saturday morning. It’s a good time, because my net connection is pretty good then, unlike weekday evenings. Didn’t spot any lag, was impressed by everything else. Had great fun, went up a couple of ranks and ended up with a kill ratio of 0.81. That might sound rubbish to experts, but it’s the best I’ve done on an online FPS, I think. Great stuff.
Animal Crossing: Let’s Go To The City (Wii)
Mar 9th
Got a new Robo Table to go with the rest of my Robo furniture. Remembered about KK on Saturday night. Nook had a points special on Sunday, which was nice. I caught a flea off Mott and donated it to the museum. Cookie is still dithering about whether or not to move, despite my wife and me telling her to go every time she asks.
Watchmen: The End Is Nigh Demo (360)
Mar 6th
The problem is not that’s it’s wrong – though having Rorschach diary entries telling me about combos and throws is very, very wrong – but that it’s rubbish. Wrong I can deal with, even enjoy. Rubbish I can’t. It’s a repetitive, dull beat-em-up with no real redeeming features. You get half an hour to play in the demo; I lasted ten minutes before switching it off. Nice lighting, though.
And I must say, if rubbish licensed games have to exist, having them as relatively cheap download games is a lot better than charging full price for them on disc.