A Gaming Diary
360
Red Dead Redemption (360)
Jun 8th
I love this game so much. It even looks beautiful in blurry shots taken with my iPhone off the telly screen.
I thought I’d finish the game last night, but there’s a lot more to it than I thought. I won’t say anything else right now, because I don’t want to prejudice your experience – or to encourage comments that may spoil things for me.
Expect a huge, emotional, spoiler-heavy post when I do get to the end of the story, though.
Red Dead Redemption (360)
Jun 4th
Hunting last night. Lots and lots of hunting. I needed beaver and boar and I eventually got everything I needed. Then I shot some birds and collected some Red Sage and made my way back to Mexico to give them all to chap who’s probably going to kill himself with them.
A pretty quiet night, really, but throughly absorbing.
Red Dead Redemption (360)
Jun 3rd
Had over an hour to play this last night – bliss! I mainly went around picking flowers, partly to complete survivalist challenges and partly so Billy could give them to his lovely wife Annabel. It’s lovely to see a couple so in love after so many years of marriage.
I also persuaded a man not to have relations with a prostitute, met up with the would-be movie mogul from earlier in the game, shot several people who deserved it (and at least one who didn’t) and got killed by bears.
Oh, and I’ve got a new way of dealing with those women who try to lure me into ambushes. Once I’ve dispatched the lurking men, I hogtie the lady, put her on my horse and then dump her on the floor of the nearest brothel. (I may or may not shout “Whore delivery!” as I do so. Let’s say I don’t, because this is worrying enough already, psychologically speaking.) Now, I assume they won’t force her to work there, in fact I reckon they’ll cut her loose, give her something to drink and send her on her way, but I reckon it’s a humiliating enough experience to pay her back for trying to get me killed. And it’s nicer than than leaving her tied up on the train tracks. (That gets very messy indeed.)
Next time I play I think I’ll be on the hunt for beaver. And boars. Luckily, they seem to be in the same rough location. Unluckily, I think it might be bear country.
Red Dead Redemption (360)
Jun 2nd
Things you can do when you only have half an hour to play Red Dead Redemption at the end of the day:
Kill a horse thief, then run over the horse’s owner by galloping back to them at full speed.
Kill a coach thief, then destroy the coach by riding over a rock at full speed while trying to return it to its owner.
Drink some whisky.
Find the last two treasures to earn the rank of legendary treasure hunter.
Stop and admire the beauty of the snowy woodland spread out below you.
Get killed by bears. A lot.
It sounds like a lot, but it was the quickest half hour of my life. I’m a bit sad that I’ve completed all the treasure maps now. It’s pretty much impossible to pick out a favourite element of a game this big and wonderful, but if I had to, it might be them. I love that you actually have to use your brain and eyes to find the treasures, rather than just following blobs on a map.
Red Dead Redemption (360)
Jun 1st
Okay, this post might have a few too many spoilers for those of a sensitive nature, but I’ll try to keep things general where possible. If you want to play the game unsullied, best look away now, though.
So, my Mexican adventures came to an end. I’m sure I’ll be back later on – there’s a chap down there who needs me to deliver some beaver at some point – but right now I’m up north in the town of Blackwater. Awfully unsettling experience, riding into that town. After the emptiness of Mexico and New Austin, it feels claustrophobic and far too modern. More than that, though, I feel out of place. Even after changing out of my bandito outfit and going back to my duster, I don’t feel right. I’m not built for the city, even one of only a few blocks. And it doesn’t help that the townspeople know who I am and warn me to keep myself under control as I walk around. I couldn’t even find anywhere to hitch my horse outside the saloon. It’s rare that a game unsettles me so deeply. Certainly a huge achievement, but not an especially pleasant one.
On a technical note, the game’s been getting buggier and buggier. Nothing too major, but I did need to restart the game entirely at one point after a stagecoach I needed to drive refused to move, even after restarting the entire mission. And then after an epic, game-changing mission the game stopped doing anything for about three minutes until another cut scene suddenly kicked in. Strange that the problems have been with the story missions – in a game like this I’d have thought they’d be the most likely parts to work properly.
Trials HD (360)
Jun 1st
The hard levels are well-named. Had terrible trouble even getting through the tutorial and after that things went really bad. I’m not sure if it’s still actually fun or not, but it’s certainly hard to stop playing.
Doom II (360)
Jun 1st
Doom II is now out for the 360 and it’s exactly as lovely as you might expect, given that it seems to be exactly the same as the 360 version of Doom, except with different levels. I’ve played through the first few levels on the default difficulty, which might turn out to be a mistake. On the PC I only ever played on the easiest setting, as I remember, otherwise I found the game far too hard later on. I may restart.
Switching weapons in the heat of the moment is the only real issue with the port – the d-pad just isn’t accurate enough. I’d prefer a way of cycling through weapons, I think. I had a terrible moment where I went to select the chainsaw, ended up selecting the rocket launcher and blew myself to bits. Ouch.
Still, the game did give me a nifty t-shirt for my avatar, so that was nice.
Red Dead Redemption (360)
May 28th
Two things have killed me in Red Dead Redemption: animals and stupidity.
You see, if you keep your wits about you, people aren’t a problem. Peasants with guns, mostly. Use Dead Eye mode correctly, stay in cover, look for smoke and muzzle flashes and use the terrain to your advantage – do all that you won’t die. You’ll only be killed by gunfire if you run into crossfire with an empty Dead Eye meter, or if you fail to spot where bad guys are hiding. (Or, sometimes, if you go into a big, important mission without stocking up on medicine first. That definitely counts as stupidity.) Gun fights with armed humans are exciting, satisfyingly brutal and often make you feel like the coolest badass in the world, but they’re never very difficult if you’re sensible and keep your head. (Though that is, as you might expect, easier said than done in the heat of the moment.)
It’s the animals that are really dangerous. Out in the desert at night packs of wolves come out of nowhere. Cougars can pounce without warning, bringing down your horse and, if you don’t react quickly enough, you too. When you’re out, alone except for your horse, you’re very vulnerable indeed – especially at night. There’s nothing in the game that hurts worse than seeing your horse crumple to the ground when attacked by a wild animal. (Except, of course, when your horse gets hit by a bullet due to your own greed and stupidity, but we talked about that a few days ago.)
On the upside, at least when you do see off a pack of wolves you can skin them and take their hearts. That’s a pretty good way to get revenge, if anything is.
Red Dead Redemption (360)
May 27th
Hola Mexico!
I’ve arrived south of the border, in what may well be one of the greatest set pieces in the history of gaming. I’m not too afraid of spoilers here, but I won’t say any more than that, for fear of ruining the moment. Of course, having told you that it was so marvellous, I’ve set your sights so high that whatever happens will probably be a disappointment.
Look, just pretend I didn’t say anything, okay? Let’s just forget this post ever happened and let’s both come back tomorrow and I’ll talk more about horses, dogs and other animals. Deal?
Red Dead Redemption (360)
May 25th
I lost two more horses last night.
My much-loved Lucy, who I’d saved from an overly-amorous owner, died when a cougar came out of nowhere and attacked her. I shot the cougar in the head, but it was too late for poor Lucy. I couldn’t bring myself to skin her, so I wandered off and found a new horse, who my wife named Shitfire.
I blame myself for his death. As I was riding across the desert a man called out, asking for help in rescuing his wife from some lowlife varmints. We galloped across the desert together and found his wife hanging by her neck from a tree. I shot the rope before the poor woman choked and plugged a couple of bandits for good measure, then rode off when the man put his wife on his horse and thundered away. I’d left a couple of the bandits alive, but I didn’t think it would matter and I was anxious to claim my reward.
As you may have surmised, that was a mistake. We slowed to stop half-way down a hill. The man and his wife both thanked me profusely… and then the two remaining outlaws appeared at the top of the hill. Shots rang out. The man slumped in the saddle, quite dead. His wife ran screaming, straight towards the two bandits. I galloped after her, switched to Dead Eye mode and killed both bandits. As they fell to the ground, Shitfire did too, hit by one of the last bullets the bastards fired. I let the woman run into the desert as I stood by my fallen steed. I have no idea if she survived.
I should have been more careful and let caution override my greed. I didn’t think the bandits would follow us, but that’s no real excuse. I must have known there was a possibility, but I wanted to claim my reward before the husband and wife got too far away. That miscalculation led to the man’s death, the death of a good horse and, quite possibly, the death of the wife. The nighttime desert is no place to be when unarmed.
At least I wasn’t stranded. The outlaws had owned horses and one was the spitting image of Shitfire. I’ve named him Shitbiscuit. I wonder how long he’ll last?