A Gaming Diary
360
Just Cause 2 (360)
Apr 27th
Absolutely brilliant. Still.
Even spending several minutes simply pushing the left stick forward to fly a helicopter fifteen kilometers wasn’t a paid, given that the scenery and the sunrise were so beautiful. (And I checked Twitter and played Words With Friends with my other hand.)
It’s a truly remarkable game in a lot of ways. It’s easy to overlook the scale and beauty of it, but they’re essential in making the game what it is. The rhythm of explosions, fast-paced getaways and then long, quiet rides through the air is a wonderful thing.
Aesthetically, I don’t think there’s much that comes close to it for me. I can see how people could be unmoved, but I still find it absolutely breathtaking on occasions.
And then you get to shoot people in the face, drive cars off cliffs, blow up fuel depots and generally cause huge amounts of wanton destruction.
It’s my type of game – huge, beautiful, open and with a mix of explosions and silence. Brilliant.
Just Cause 2 (360)
Apr 26th
I’ve now played Just Cause 2 for over eight hours. I’m at 12% completion and I’m yet to do the third story mission.
There’s an awful lot of game here.
When I’ve not just been randomly pissing about – which, to be honest, is most of the time – I’ve been doing faction missions and, when I can, unlocking new respawn locations. That’s probably the most important thing to do, really. It’s a huge map and if you die you can end up appearing miles from where you were.
It’s not just a big game, either – it’s a really bloody good one. I’m sure blowing up the same things with the same weapons should be getting dull, but it’s not. Whether it’s because it always happens slightly differently, or whether it’s just that I’m playing in quite short sessions days apart, I don’t know, but I’ve not even begun to get tired of it yet.
Skate 3 Demo (360)
Apr 26th
I didn’t get on with the demo of the first Skate game, but I had a good time watching my brother-in-law play the full game a few weeks ago, so decided to try the demo of the new version.
(That was a horrible sentence. Sorry.)
I liked this version a lot more, mainly because I managed to do all the tricks Jason Lee asked me to do in the training session. I then went into the demo area and played around, trying (and mostly failing) to jump around and grind and make my own awesome lines.
A few years ago I would have bought this game and spent eight hours at a time trying to nail lines I’d made up, but I don’t play games in that way these ways. Still, it’s been ages since I played a new, good skateboarding game, so when this gets cheap enough I might well pick it up.
Afterburner Climax Demo (360)
Apr 26th
I think I liked this. I think I liked it rather a lot.
However, it’s hard to tell, because it’s really fast and everything’s going PEW PEW PEW and ‘SPOLDE BOOM BANG all over the place and it’s pretty much impossible to blink, let alone think, so I’m not entirely sure.
It’s all very blue skies and very Sega and if I had eight hundred points I think I’d use them, but I’m not going to go out and get points just for this.
(Yet.)
Just Cause 2 (360)
Apr 16th
In a change from the normal format, I’m going to offer some PRO TIPS for Just Cause 2.
PRO TIP: Trying to escape from an entire army on a moped is not the best idea.
PRO TIP: When jumping from a really, really – no, like, really – high building, remember to open your parachute before you hit the ground.
PRO TIP: If you want to steal an awesome fighter jet from a military base while under heavy fire, don’t leave the truck you rode in on in the middle of the runway.
PRO TIP: Somewhat related, when trying to to follow a helicopter in a passenger jet, don’t just get in the plane and taxi straight into some trees.
PRO TIP: During a high speed speedboat chase, don’t look around to admire the view, hit an island, fly through the air and end up underwater and upside-down while your quarry speeds off unhindered.
PRO TIP: Most importantly, don’t try to get 100% in every settlement you come across or you’ll go insane.
Just Cause 2 (360)
Apr 15th
An epic quest to find the gang known as the Roaches. I’d avoided seeing them earlier, instead doing missions for the other two gangs, so last night, after much mayhem, I decided to go and find them.
Couldn’t.
There were no Roaches icons on my map that I could see. I spent minutes zoomed in, sweeping around, looking for a blue icon.
Nothing.
So then I remembered the paper map in the game box. That – hooray! – should be the location of the Roaches HQ. Spent a few minutes flying a helicopter over there. Found a big mansion with people standing around in an empty swimming pool (um…) but no mission.
Harumph.
Resorted to the Internet. Lots of people with the same problem – but then some help. I was told to go a little way down the coast and, indeed, there was a mission icon on my map down there. It’s just I hadn’t seen it, because it’s blue and the icon’s over the sea.
Sigh.
So I went down there and started the mission. Great game, but really. Didn’t anyone notice in testing that it was impossible to see the icon for that mission?
Just Cause 2 (360)
Apr 14th
Bah. My pet theory was that the bizarre accents seen in the demo of Just Cause 2 were because the makers of the game didn’t want it to be set anywhere geographically specific, so had used different styles of architecture and weird voices to try and make sure things were set in some fuzzy fantasy dictatorship.
One of the first lines of dialogue in the opening cut scene, though, tells us that the game’s meant to be set in south east Asia. So bang goes that theory and any excuse there may have been for some of those voices.
However, voices aside, there’s really nothing to complain about so far. The demo did an excellent job of introducing things and the full game hasn’t disappointed me at all in the three and half hours I’ve played so far. There’s all the action and unexpected, laugh-out-loud explosive carnage that I could wish for. I’ve done some missions, but I keep getting distracted by the tempting army bases and airports scattered around.
I’m just glad that I’m not someone who feels the need to fully complete games. Getting one hundred percent completion on this would take a long, long time – and the weakest moments in the game are where you’re walking round an area trying to find the last destructible object you need to complete it.
How long it’ll last before it starts to get a bit a stale I don’t know, but I do know that it won’t be soon.
Just Cause 2 Demo (360)
Mar 10th
I’m still playing this when I’ve got an odd half hour spare.
It’s still absolutely wonderful.
Every time I think I might be getting a little tired of it, I fire it up again and find myself running and flying around with a huge grin on my face.
Last night I had an excellent time in helicopters and now I’ve worked out how to use my parachute and grapple to fly across flat ground I’ve been enjoying just floating along.
If you haven’t yet, get a helicopter with rockets and blow stuff up. Oh, and grab a mounted gun and walk around with it. Huge amounts of carnage await you.
Utterly, absolutely fantastic. Shame the full game comes out when I’m in the US for three weeks. I’m tempted to buy the PS3 version while I’m over there, just so I can play it on my brother-in-laws PS3 while I’m on holiday.
That would be silly, though. Much better plan to order a copy to be waiting for me when I get home, to help with the post-holiday blues.
Just Cause 2 Demo (360)
Mar 5th
A huge funsplosion of a demo, it lasts a little over half an hour and I managed to find time to play it four times last night. It’s that good.
It gives a you a huge sandbox to play around in – though it’s a tiny area of the full game’s map – and all sorts of fun tools with which to cause as much destruction as possible. Everything seems designed to give you tools for entertainment, from the guns to the vehicles to the parachutes to the amazing grappling hook, which is to Just Cause as jumping is to Crackdown.
It’s that good.
This has gone from nowhere to “must buy” status and is the best example of what a demo should be in years.
Sonic & SEGA All-Stars Racing Demo (360)
Feb 10th
Another two or three races last night. I do love this game. I can see where the complaints come from, but they’re either about technical issues that we’ve been assured have been fixed for the full game or they’re about things that are features of the whole genre. It would be very interesting to see if there’s a mode without weapons, where it’s all about the racing, but I’m happy with the knockabout, infuriating fun of the power-up-fueled battling.
And, whatever else, it’s still the sunniest game I’ve played in ages.