A Gaming Diary
iPhone
Hills and Rivers Remain (iPhone)
Dec 1st
Having given up on the Lite version (for now), I started on the full game. Jumped into story mode and my heart sank a bit when I saw that the first map is the same map that’s included in the Lite version of the game. Still, I won it easily and then moved on to chapter two, which – gasp! – features a whole new map. Ooh. It’s sandy.
I won that one without any hint of a problem, too. I hope story mode gets difficult enough to be fun before it’s over.
(Slight confusion: In the story you play the red guys, whereas I’ve been playing as the green guys in Free Play mode in the Lite. It’s made for some interesting “WTF?” moments.)
I also had a quick look at Free Play mode. As expected, it’s more of a Skirmish mode than the mission-based Free Play mode of the Lite version. You choose a map and then configure the number of sides, items, difficulty, etc. There are medals to earn, but they seem a bit pointless when you can set the options to give yourself an advantage. Hopefully some of the later maps will have medals for winning a game under certain option set-ups.
Hills and Rivers Remain Lite (iPhone)
Dec 1st
Grrr. Yes, that’s right, I said “grrr”. I say it because the level on Hills & Rivers Remain Lite that I’m currently on appears to be impossible. It’s this one:
I’ve realised what the main problem is – the enemy is just far stronger than me. No matter what the stats say when I choose sides, I need overwhelming forces to capture enemy bases. A small numbers advantage just isn’t enough. This makes things very, very difficult. So difficult that I think I’ve given up on it for now. I’ll come back later, I’m sure.
Rock Band (iPhone)
Dec 1st
Assassin’s Creed 2 (360)
Dec 1st
Honestly, I’m not sure what I should say about this. I really don’t want to spoil anything for anyone, but otherwise all I can say is that I played this for a couple of hours last night and thoroughly enjoyed it.
I dreamt about the game last night, too. I killed some men carrying a jewel-encrusted chest through the streets, then opened it to see what goodies were inside. I remember the following:
Half a loaf of Sainsbury’s Long Life sliced white bread.
Half a bag of grated Sainsbury’s Basics cheese.
There were some other modern foodstuffs, too, but I don’t remember what. Anyway, I froze in confusion and then two monks opened their robes to reveal uzis and started spraying bullets around. Turned out they’d hacked into the animus to kill me in the past, or something.
All very exciting, but the cat woke me up before there was any conclusion.
Nothing like that happened in the game, though. Bit of a shame, as it could be excellent. I could live without the Sainsbury’s product placement, mind.
Hills and Rivers Remain Lite (iPhone)
Dec 1st
I’ve got to level twelve now, I think, in Free Play mode. It’s the first of the five star difficulty levels and I’m having a hard time completing it. There aren’t any special conditions, it’s just about killing the enemy, but even when I seem to be doing well, somehow my opponent manages to turn the tide against me. I’m really not sure how; I don’t think he has any more power ups than me or anything.
It’s all very interesting and I hope I can work out what I’m doing wrong – or what he’s doing right. More likely, though, I’ll eventually just win without being sure why or I’ll give up and move on to the full game.
Words With Friends (iPhone)
Dec 1st
Yeah, I’m not doing so badly at the moment, but I stupidly lost a game by being more concerned with getting rid of letters than getting points. Always a problem for me in the endgame. If I can get 5 points and get rid of two letters or 15 points and get rid of one letter, I always seem to choose the former. Not a good idea when I’ve only got letters worth one point left in my rack.
Hills and Rivers Remain Lite (iPhone)
Nov 30th
I’ve put hours into this now. Hours. It’s probably one of my most-played iPhone games and I’ve not even got the full version yet. I spent a long, long time trying to get a medal on the fifth Free Play mission, which requires you to capture every base within thirty turns. Winning the game wasn’t hard, but doing it within thirty turns – and making sure I’d captured all the neutral bases before finishing off the enemy – was very tough. I kept finishing in thirty-two or thirty-three turns, but couldn’t get it down any further.
Until, somehow, I managed it twenty-three turns. I think I shouted out in my victory and may have punched the air. I seem to remember having to explain to the wife why I’d startled here.
The most important thing to do when you need speed is to make sure you’re constantly moving troops around. On a time limit you can’t afford to keep troops in reserve behind your front lines, no matter how tempting it is to leave some defenders just in case the enemy breaks through. Also, if you know you’re going to lose a base to the enemy, you’re better off retreating before they arrive, so you’ve got more men available for a counter attack. And you really have to make good use of the power ups that you’ve been given and not leave them in reserve until it’s too late.
It’s brilliant game and I’m definitely going to get the full version. I’ve been planning on finishing off all there is to do in the Lite before buying it, but I’m not sure that’s wise. It seems sensible on the surface, but the Lite version is getting very hard indeed now and I really don’t want to find the full game a pushover when I get to it. It might be better to have both and swap between the two. (The Lite version features content not in the full version, by the way. I think the Free Play mode in the full version may be closer to a Skirmish mode than the mission-based structure of the Lite, but I’m not sure.)
MiniSquadron (iPhone)
Nov 30th
Excellent 2D shooter, with tons of unlockables, excellent presentation, great controls and lots of enemies to blow out of the sky. Get in your plane, fly around a small level, kill everyone who stands in your way. A great shooter and offhand I can’t think of a single bad thing to say about it.
Hope you enjoy the screenshot there. As you might suspect from the angle of my plane, taking my thumbs off the controls to capture the screen killed me.
Words With Friends (iPhone)
Nov 30th
Hills and Rivers Remain Lite (iPhone)
Nov 27th
I was a bit sniffy about this yesterday and didn’t intend to take a second look, but something drew me back and I’ve ended up playing it for ages. As well as the story level I played yesterday, there are a good selection of Skirmish type levels included in the Lite version, albeit all on the same map. (At least, they’ve all been on the same map so far.)
It’s an odd game in that it moves slowly but forces you to move very quickly, constantly changing your headquarters so troops are generated where you need them most. I think I may have already played this for longer than I’ve played Galcon, mainly due to each battle lasting fifteen minutes or so, rather than thirty seconds.
At this rate I might even have to buy the full version.