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A Gaming Diary
A Gaming Diary
Feb 19th
Why did I start the 100 Fight Kumite mode? It’s going to take me hours to get through and, in the thirties now, I seem to have started losing most of the fights.
Feb 19th
Redd sold me a fake painting. AGAIN. He also has a sword in stock I like the look of, but wants 73,000 bells for it. 73,000!
Feb 18th
Scratch that, just beat him with a “one more go”. USSR all clear!
Feb 18th
A lunchtime spent in World Tour mode. I levelled up from five to eight, but Zangief did his best to stop me getting that far and is now stopping me getting further. He seems to be far harder to fight than any of the other characters.
Feb 18th
And, so, with Street Fighter fever infecting my very brain, it was time to dig out Street Fighter Alpha 3. Pulling off moves is about on a par with the SIXAxis, but maybe a little worse. Anyway, it’s great fun, though pretty hard. Not 360 Hyper Fighting hard, but much harder than Capcom Vs SNK on the Playstation. Lots and lots of lovely characters to fight, though, and the game looks really, really nice on the PSP’s screen.
Feb 18th
Almost managed to get through two chapters, but Battlestar Galactica interrupted me. When it’s good, Mirror’s Edge is very, very good indeed, but every now and again I get stuck, the free-flowing gameplay grinds to a halt and I get very frustrated indeed – often assuming an impossible jump is one I have to make.
Feb 18th
This is where the (FORMAT) part of post titles breaks down. This is a Playstation game, but I was playing it on my PS3 to test out the d-pad. Played as Ryu (obviously) and managed to perform better than I did when I played Street Fighter 2 on the 360 the other night. So the PS3 version of Street Fighter IV it is.
Incidentally, I’d forgotten about the Color Edit mode in this game. It’s great fun making a green “Hulk” Ryu in a fetching pink costume. Pity I couldn’t work out how to use my saved color scheme in the game. Still, rusty I may be, but my standard team of Ryu and Mai got me all the way to Geese, who I nearly beat.
Feb 18th
Played late yesterday, after Nook’s was shut for the day. So I didn’t have an awful lot to do, but Eloise finally announced her intention to leave town.
Feb 17th
In preparation for Street Fighter IV, I’ve just been practicing Ryu’s standard moves in Street Fighter II’ Hyper Fighting using the 360′s normal pad. The d-pad is useless, so I’ve been trying the analogue stick. When facing right, I can do the hurricane kick, fireball and dragon punch pretty much all the time. But when I’m on the left I can do the fireball almost every time, the hurricane kick about half the time and the dragon punch only comes out about one time in five. Strange. And not really good enough, unless Street Fighter IV is somehow coded better for the standard pad.
I’d love to have a Street Fighter game to practice with on the PS3, to see if that pad’s any better, but I haven’t got one. D’oh.
Feb 16th
Playing this for review, so won’t go into detail here. First impressions aren’t especially good (or bad), though.