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A Gaming Diary
A Gaming Diary
Nov 22nd
Today I finished Moira’s book. Annoyingly, I didn’t have the correct skills to do the optional part of the final mission. I’d done all the optional stuff up to that point, so it was a bit annoying. Still, Achievement unlocked! And stuff.
That was about it, really, apart from dropping off a book at the library and shooting somebody in the face after they tried to rob me.
Nov 22nd
I… it… I… um… it…
…what?
I have no idea what I just played. It’s a third-person running, jumping and driving game where you go around completely random environments while characters spout nonsensical “instructions” at you and every now and again you find something that actually resembles some sort of actual game. Okay, maybe the “game” part will only involve driving your cart into a ball so it rolls down a hill and you win, but at least it’s something with rules (that aren’t explained, mind) and actual objectives (that aren’t properly explained, either).
And then add in some interface that lets you build vehicles from bits you find. Which fall apart as soon as you leave the garage.
And then there are millions of pauses to load stuff. And a robotic skull witch. And something with Pong for a face. And clockwork birds. And things that look a bit like mice and a bit like foxes, but not much like either. And lots of different things to collect, though I’ve no idea why I was collecting them. (I’m sure it was explained, but it was explained using words that in turn required an explanation that never came.)
Completely baffling and, given the seeming reliance on fairly poor mini games, probably not very good. But I really can’t tell for sure.
Nov 22nd
The cardinal rule is ALWAYS STICK TOGETHER.
How comes one person on the team never seems to know that?
Still, that’s one of the things that makes it fun.
And it is fun. Oh yes.
A little laggy this evening, but still good fun.
Nov 22nd
A bit like Bookworm.
Seems all right.
Might spend 400 points on it, because I think the wife would get good value from it.
Nov 22nd
A highly playable Contra-style shooter with what must be intentionally vile graphics. I mean, really. It looks like someone ate every side-scrolling platform shooter ever made and then vomited them up over some Jackson Pollock paintings. Assuming Jackson Pollock had painted in neon.
I’m tempted to punt 400 points on it, though, because it is good fun.
Nov 22nd
One of those rare games with no graphics. You play a blind monster that lives in the dark, so have to hunt by sound. A nice (if not original) idea, which works well. No way on earth I’m paying 400 points for it, though. Two hundred would be highly unlikely to make me buy it. A hundred points and I’d almost definitely give it a go, though.
Nov 22nd
Light, easy village building game. The sort of thing I’ll like and the wife will love. A definite pay day purchase for 800 points. Wouldn’t pay any more for it, I don’t think.
Nov 21st
I have done several challenges, most of them first time. At the moment they’re just normal levels with more orange pegs. The score attacks will come later and they scare me.
I’ve mostly been using the Spooky Ball as my power up, though when it looks like it’ll be useless I’ve just been going with the Magic Hat and seeing what it throws up. (Normally extra balls and super guides, the useless bloody thing.)
I have also been using my iPod to listen to music, an interesting extra feature Apple decided to include along with the ability to play Peggle.
Nov 18th
It’s a shame that this is so battery intensive. I played for an hour or so today and almost drained my Nano’s battery.
I did get to the last set of story levels, though.