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Mega Man Powered Up

May 1st

Posted by That Rev Chap in PSP

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Hooray! 1.0%!

Elecman is defeated!

mega man

Zuma

May 1st

Posted by That Rev Chap in 360

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I can’t play it.

I’m so knackered from all the spring cleaning that I’ve been doing that I just can’t aim. Weird and annoying and I’m stuck on 8-2.

zuma

Mega Man Powered Up

May 1st

Posted by That Rev Chap in PSP

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No progress today.

Fun, but no progress at all.

mega man

Mega Man Powered Up

Apr 30th

Posted by That Rev Chap in PSP

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Hooray! Now 0.8% of the way through New Style mode! I’m flying!

mega man

Mega Man Powered Up

Apr 29th

Posted by That Rev Chap in PSP

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I couldn’t get any further with the Old Style game after playing more, so I tried New Style, which is more different than I thought it would be. There’s an extra initial stage and the two main stages I’ve seen so far are very different from the originals, but with lots of hints of the original layouts. Anyway, did the first stage with Mega Man and Roll, then did the Cut Man stage with Mega Man. Tried the Gut Man stage after that, but just couldn’t do it. That left me with a completion percentage of 0.6%. Of New Style mode, not including Old Style or the challenges.

And talking of challenges, I’d unlocked the Cut Man ones, so did the first two of them without much trouble. Then the third one took me a long, long, long time. Number of goes well into triple figures. But unlike, say, Marble Blast, it doesn’t feel unfair or impossible. The fourth Cut Man challenge was hard, but much, much easier and went down within thirty or forty tries. The fifth one… well, I took one look at it and ran away. Tried the third Mega Man one, having down the first two earlier, but just couldn’t do it. After about twenty tries I was really feeling tired, so I just gave up.

I’m knackered and the battery is low again, anyway. You do get an awful lot of game for your money.

mega man

Mega Man Powered Up

Apr 29th

Posted by That Rev Chap in PSP

No comments

I’ve just used up a fully charged battery on this, near enough. PSP needs more battery life.

Mostly Old Style game, which is almost the same as the original Mega Man game. Music and graphics have been changed and enemies and bullets don’t pass through walls any more, which makes a big difference. Did the Cutman level – twice, because autosave, er, doesn’t – then the Gutman level, then the Bombman level. No real trouble with any of them. Then tried the Elecman level. Getting to the end isn’t a problem, but Elecman has a stupidly powerful attack and I can hardly get any hits in before he kills me. It’s annoying. So I tried the Iceman level and haven’t been able to get to the end of that at all yet.

Other than that, I tried a couple of the challenge levels, which were fun. I see you need to play the New Style game to unlock new challenges, but I don’t really want to play that until I’ve finsihed off Old Style. However, Old Style may be a bit too tough, so maybe I’ll have a crack at New Style later.

Also went online and downloaded a user made level called “Just try it!!” Was fine until I got to a bit I just couldn’t do at all. Broken level or am I just rubbish? I don’t know.

mega man

Football Manager Handheld

Apr 29th

Posted by That Rev Chap in PSP

No comments

Ah. No transfer budget. Well, £3K, which is as good as nothing.

Played my three pre-season friendlies. Not good results.

This coming season may be… tricky.

football, football manager

Football Manager Handheld

Apr 29th

Posted by That Rev Chap in PSP

No comments

End of my first season.

English League Cup: Second Round
English FA Cup: Fourth Round
English League Two: 3rd

Yes, third. We climbed that far back up the table by the end, helped no end by Robinson turning into a goal-scoring god for the last few matches of the season. Only third on goal difference, mind. In fact, we had exactly the same won, drawn and lost stats as Bury, the team who came fourth. We also had scored the same number of goals. The only difference was that they’d let in twenty (!) more goals than we had.

And third means automatic promotion. So now League One beckons. It’s quite scary. I don’t think I’m going to hope for more than survival. I wonder if I’ll get any transfer funds?

Connell, one of my best strikers, won the young player of the year award for League Two. I’d be more pleased if he hadn’t broken his leg a couple of weeks before the end of the season. We’ll be lucky to see him in action this year.

football, football manager

Mega Man Anniversary Edition

Apr 28th

Posted by That Rev Chap in Gamecube

No comments

Jumped forward to Mega Man 8 this evening. I seem to have done one level before, so I tried another. And another. And another. And another. In fact, I tried all four that were open to me. Only got through to one boss – Tengu Man – and couldn’t kill him. After upgrading my charged shot I managed to get him to about two-thirds health at one point, but that was the best I did.

Still, it’s a pretty good game. A bit too busy at times, making it less precise than the first game, and the side-scrolling and snow boarding bits I found were a bit rubbish, but I still had fun.

Hooray for Mega Man!

I’ve got Virtua Tennis and Burnout Legends to trade in towards Mega Man Powered Up tomorrow.

mega man

Football Manager Handheld

Apr 28th

Posted by That Rev Chap in PSP

No comments

League form inconsistent in February and early March, but we’re still looking for a play-off place.

More importantly in my head right now we’ve just lost the LDV Vans Trophy on away goals. A horrible injury in the second leg and it finished 2-2 against Cholcester at home after a 0-0 first leg. I am gutted. Completely. Sick as a parrot, even.

football, football manager
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    • deKay's Blog » Blog Archive » I am the Face of Words With Friends: [...] well and stolen, but there’s another place the image appears. Here. The original...
    • gospvg: Thanks for the quick update, I think I'll sit on the fence on this yet.
    • supert3d: Totally agree, this is a real shame that it's so hard to actually slice that rope. I end up just...
    • That Rev Chap: Thanks for the reply, Steve. I'm glad you'll be working on the controls - the actual emulation...
    • Niaz: Well played & very close fought battle, Rematch?
    • Steve Wilcox: Thanks for your input "that Rev Chap". We're working on the control issues and our first revision...
    • Lufferov: Yup, you had at least three tiles that meant you could de exactly what I did. Each time I was...
    • Derek: Sorry about the lack of instructions. We're working on adding that into the game. In the meantime,...
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