A Gaming Diary
Posts tagged gran turismo
Gran Turismo (PSP)
Sep 1st
I’d forgotten about the Driving Challenges. They’re like the licence tests in other Gran Turismo games, but completely optional. Nice little chunks of bite-sized driving and probably the quickest way to earn cash.
Haven’t bought any amazing cars yet. It’s nice to drive the fast, new cars, but I’m definitely more a fan of vintage American models. Shame they’re so hard to keep on the track.
Gran Turismo (PSP)
Aug 31st
So, I’ve got two PSPs. An old Japanese launch model, the size of six houses, and a lovely slim, light PSP 2000. I’ve had OFW on the brick and CFW on the 2000. Trouble is, I’m a good boy. I pay to download real copies of games and buy real UMDs, which I can’t play on CFW. (Not without fucking about patching things and torrenting files and shit, anyway, and life’s too short.) So for the last, I don’t know, year or so, I’ve only been using my horrible old PSP, wishing I could play my games on the nice, newer PSP. So I bit the bullet and put the latest OFW on my PSP 2000. Now I can play my games on my good PSP. Hooray! EXCEPT for the fact that Gran Turismo for some reason I cannot begin to fathom locks its save data to the PSP it’s created on, so to play the fucking game I had to delete many hours of play and start all over again. Fucker.
Still, it’s a glorious game – once you turn off all the horrible, fun-sapping driving aids and put the physics on Professional – and hopefully now I’ll play it more now it’s on a much nicer console.
Gran Turismo (PSP)
Jan 5th
I’ve been playing a lot of this over the holiday. As I said in my Best Games of 2009 post yesterday, it’s a brilliant game. I know some people don’t like the lack of career mode, but the open nature of the game appeals greatly to me. I don’t have to grind round boring oval tracks if I don’t feel like it, I can just take one of my cars anywhere I please. (Often Laguna Seca, it being the racing track I know best. One day I’d love to drive it for real.)
Last, though, I mainly did the driving challenges, which are rather like the licence tests of old, but are a bonus, rather than a requirement. I got through a lot and now have over a million credits in the bank, but I’m having real trouble at the overtaking challenges. I’m just not a great driver, really.
I enjoy myself, though. I just wish I knew someone else with the game so I could sit there trading cars and racing against them. One of the chaps I work with loves the PS2 games, but hasn’t got any plans to get a PSP (or a PS3, for that matter).
And, lastly, I know the Gran Turismo games are often dismissed as tedious simulations for spotty car nerds, but that’s absolutely not the case here. I don’t car about cars in real life, but I love the excitement of the back end slipping out as you power round a corner or trying to keep the car straight when landing a jump. Gran Turismo is exciting, damn it – and even more so in this incarnation, because the structure means you’re not forced to tinker with incomprehensible settings or grind out races to afford a car that can get you through the next stage of career mode. It’s a huge, thrilling sandbox of heart-in-mouth, edge-of-seat driving excitement.
So there.
Ten Best Games of 2009
Jan 4th
Normal blogging will be resumed shortly, but to mark the new year, here are the best ten games of 2009… that I played. (So no Modern Warfare 2 or Uncharted 2, for example.) It was hard to whittle it down to a top ten, but I think I got there. Unfortunately, it means that 33rd Division, Scribblenauts, Angry Birds, Ridge Racer Accelerated, Doom Classic, Borderlands and even the mighty Demon’s Souls, Minigore and Orbital got left out.
Assassin’s Creed 2 (360)
I loved the first Assassin’s Creed game, but the sequel is on a completely different level. It’s tuned to perfection, with the developers having learnt the lessons of the first game and it’s absolutely packed with things to do. You can’t move more than three feet in town without encountering a side mission, treasure chest, shop, random chase, glyph or feather. Everything’s interesting, everything’s fun, there’s a decent script that’s not afraid to be funny now and again (“It’s me, Mario!”) and it’s absolutely beautiful. Best of all, I’m nowhere near done with it, so it’ll last me well into 2010.
Batman: Arkham Asylum (PS3)
If I had to choose one single Game of the Year, there’s no doubt that it would be Batman: Arkham Asylum. Influenced by the best comics and cartoons, it’s the first game that really, truly lets you be Batman. Batman’s not going to get hurt in a fight with a thug, but make him fight six at a time and he needs to be careful. And if those thugs have got guns, well, he’ll have to take them out without being seen. All the gameplay elements mesh together perfectly – with the exception of a few of the boss fights – and I’ll remember the setting and Mark Hamill’s Joker for a long, long time to come, even if I’ve already forgotten some of the details of the actual story. Brilliant.
Canabalt (iPhone)
If I were doing hardware awards, the iPhone would be running away with them. My scepticism of the device as a games machine disappeared within days of getting one. I even like virtual sticks and buttons now. But the first iPhone game to make this alphabetical list doesn’t need any of those. Instead, you just tap on the screen everytime you want to jump. It’s simple, yes, but only dimwits would see that as a bad thing. You run, you jump and you inevitably die. And then you come back for another go. The randomly-generated levels keep things tense and it looks and sounds incredible.
Flower (PS3)
Breathtaking. Flower sees you become a god or spirit and takes you on a incredible journey. It’s something of a miracle that the big brick of technology that is the Playstation 3 can make you feel such a part of nature. To describe the story would be an injustice – and I expect everyone has their own interpretation. The gentle glides, the swoops, the windmills and pylons and cities and grass and flowers… it’ll all stay with me a long, long time.
Fuel (360)
The game I’ve always wanted in my head now exists in real life. It’s a huge, sprawling mess of America, where driving for hours with no goal in mind is a simple joy. It’s a game you remember. Riding bikes down impossibly huge cliffs, picking your way round the shallows of a lake at night, watching the sun break over a burned forest… like most of the games in this list, this is an exceptional game not just for the pure rush of the gaming moment, but in the way the sights, sounds and feelings remain long after you’ve stopped playing. And, you know, it didn’t hurt that many of the races were brilliantly-designed, requiring knowledge of the environment and vehicles to succeed. A towering single-player achievement, it’s just a shame that the online didn’t quite live up to expectations.
Gran Turismo (PSP)
I only got this a few days before the end of the year, but after many hours of playing on the sofa and in bed, I knew it had to make this list. The driving model is exciting (though you’d be forgiven for thinking otherwise before playing with the settings) and there are a huge number of cars and tracks. What really makes it for me, though, is the structure. Instead of a career mode you’re just given some basic modes and can choose any of the tracks to race on. By racing you earn more money to buy new cars. There’s nothing forced on you, you can just buy the cars you think look interesting and take them round your favourite tracks. What to see how a 1954 2CV handles Laguna Seca? Well, off you go – and you’ll even get some money for it. Absolutely exceptional.
Killzone 2 (PS3)
You like shooting people in the face? Of course you do! Killzone 2 understands this. It gives you great guns and great enemies and makes amazing set pieces out of them. It takes a while to get into, but once you’ve wormed your way inside, you won’t want to get out. Perfectly paced and just as long as it needs to be, Killzone 2 is an absolute triumph of the simple joy of putting bullets into bad guys.
Noby Noby Boy (PS3)
Initially, it seems like it’ll probably be fun for ten minutes, but no more. There aren’t any real goals (beyond hunting for trophies, if you feel like it) there’s just a random level and the stretching, twisting, ever-hungry Boy. You move around, eat things, knock things over and just play for the simple joy of play. And it doesn’t seem to get old. You always expect it to, but every time you go back, it still grabs you and a quick five minutes turns into an hour and a half without you noticing – or caring. Criminally overlooked and incredibly cheap, Noby Noby Boy deserved much, much better.
Prinny: Can I Really Be The Hero? (PSP)
Hard as nails – you might well lose all your 1,000 lives before completing the game – but never malicious, Prinny is an odd game. It’s an old school platformer spin-off from a series of strategy games and shouldn’t really work. If you believe the reviewers who skated the surface without finding their way inside, it was a failure. But those reviewers are wrong. It’s a huge game, packed with humour and secrets and, crucially, death is always your own fault. Quite frankly, if you like running, jumping and pounding things with your bottom, there wasn’t a better game released this year.
Words With Friends (iPhone)
The online multiplayer hit of the year, I’ve played this every day for months now. Heavily based on Scrabble, Words With Friends doesn’t bother with any fluff, but just lets you play the game against other people with a minimum of fuss. Portable game of the year, without a shadow of a doubt.
Gran Turismo 5 Prologue (PS3)
Apr 10th
Just one event completed tonight, and only with a bronze medal. Still, it was a great few minutes. I’m just loving the handling in this so much.
Gran Turismo 5 Prologue (PS3)
Apr 7th
Had a wonderful few hours with this on Sunday morning. It just clicked. Throwing the Integra round that windy, hilly countryside track was a definite highlight. I wasn’t suddenly get golds in everything, mind. I did, however, finish of the C-class stages with a mixture of bronzes and golds. (No silvers, oddly.) I also went online. My RX-8 couldn’t really compete with all the concept cars everyone else seemed to be fielding, but I did okay. Apart from one race where I smashed into the wall on the last corner I managed to end each race in the middle of the rankings and, more importantly, I wasn’t an awful driver. Maybe I was a little too safe, but I didn’t smash into people or go spinning off the track, so that was lovely. Infuriating and addictive in equal measure, once I get a decent car or two I think I’ll be okay. (Either that or the extra power will prove to be completely uncontrollable and I’ll be awful.) Shame about the lag – cars jump around a bit and don’t become insubstantial quickly enough for my liking – but it’s still great.
Gran Turismo 5 Prologue (PS3)
Apr 2nd
Sony really don’t make this easy to love. Bought it from the store, waited a couple of hours for it to download… then had to try for three hours for to download an update. Progress bar was going up incredibly slowly and it kept failing. I thought I was going to have to leave it overnight, but just as I was going to bed I checked the PS3 and the update had finished, so I actually managed to get two quick races in before sleep.
Leapt it and bought an RX-8 and took it to London in arcade mode, with everything set to the defaults. Hit many barriers and didn’t do very well at all.
Then I went to the first C-class event and played with physics on professional and traction control turned down to 1. Still kept it on automatic gears because I can’t do manual. Not in games, not in real life. Came first by a long way, despite spinning out in the same place both laps.
It was excellent and all the installation nonsense was forgiven as soon as I was driving. Looks very nice, though London stuttered a bit here and there.
Pity there’s no way to turn the music off during a race.
Gran Turismo 5 Prologue Demo (PS3)
Oct 19th
What is the world coming to when we get a demo of a demo?
Anyway, I only managed one race which I had to pause every ten seconds because the kitten kept trying to grab the needle on the speedometer. Weirdo.
First impressions, though? Well, it’s Gran Turismo again. And that’s it.
Gran Turismo HD (PS3)
Jun 10th
A few minutes to kill between end of DVD and TV show starting, PS3′s already on, what to do?
Well, first up, a quick, annoying lap in Drift mode on GT HD. I don’t like it much.
Gran Turismo HD (PS3)
May 25th
I went through and did all the basic Time Trials, unlocking all the cars and the different modes along the way. Wish there were more persistant leaderboards – on the daily leaderboards my highest position is 4 and lowest is 71, which basically just shows roughly how many people have tried each challenge, rather than my own quality. If you see what I mean.